Assessment of a Short, Focused Training to Reduce Symptoms of Cybersickness

Presence Pub Date : 2021-02-23 DOI:10.1162/pres_a_00335
Cristian E. Preciado;Michael J. Starrett;Arne D. Ekstrom
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Abstract

Past reports have suggested that active visual training in virtual reality (VR) can reduce symptoms of cybersickness. Here, we adapted such a protocol to a computer-based version and compared it with a passive exposure control condition. We employed heart rate and other subjective predictors of cybersickness to try to predict the efficacy of the intervention as well as likelihood of drop out. While we found a significant decrease in heart rate across sessions, the intervention we employed did not appear to be effective at reducing cybersickness or dropout. However, a heart rate increase of 15.5 bpm from baseline, nausea self-report of 4.5 on a scale of 1–10, and dizziness self-report of 5.5 on a scale of 1–10 predicted an equal probability of experiment dropout, independent of whether participants were in the experimental or control intervention condition. Our findings suggest that a single immersion of visual training in VR or passive VR exposure may not be sufficient to provide adaptation for VR. At the same time, our findings bolster past reports suggesting the value of employing heart rate monitoring, rather than subjective reports, to monitor the onset of cybersickness.
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评估减少网络病症状的短期集中训练
过去的报告表明,在虚拟现实(VR)中进行积极的视觉训练可以减轻网络病的症状。在这里,我们将这种协议改编为基于计算机的版本,并将其与被动曝光控制条件进行比较。我们采用心率和其他网络病的主观预测因素来预测干预的效果以及退出的可能性。虽然我们发现在不同的疗程中心率显著下降,但我们所采用的干预措施似乎在减少网络病或辍学方面并不有效。然而,与参与者是否处于实验或对照干预状态无关,心率比基线增加15.5 bpm,恶心自我报告为4.5,头晕自我报告为5.5,评分为1-10,预测实验退出的概率相同。我们的研究结果表明,单次沉浸在VR或被动VR暴露中的视觉训练可能不足以提供对VR的适应。与此同时,我们的发现支持了过去的报告,这些报告表明,使用心率监测而不是主观报告来监测网络病的发作是有价值的。
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