Elemental analysis of the online learning experience

K. Carmody, Z. Berge
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引用次数: 25

Abstract

ABSTRACT The following discussion will compare four contemporary methods of online teaching and learning: 1) student-centered, 2) subject-centered, 3) teacher-centered, and 4) teaching-centered. This paper argues that the most effective methods are those that engage six dimensions of human existence: physical, social, emotional, psychological, intellectual, and spiritual. However there is no golden rule or single instructional model that will guarantee effective teaching or learning in every situation. Guidelines should be chosen based on how well they meet the needs of the discipline being studied, the students involved, and the ability of the instructor. What engages one class may disengage the next. Learning, whether online or not, is a personal process. With an understanding of the personal nature of the learning interaction, the most effective teaching methods are those that engage individuals in an intimate way. The objective of this paper is to present and define four contemporary teaching models, their expressed or applied engagement of the dimensions listed above in the online environment and provide foundational concepts which may serve as starting points in the evaluation of one's own methods, philosophy, and practice. Keywords: online teaching and learning, student-centered, subject-centered, teacher-centered, teaching-centered, Maslow's hierarchy of needs. ELEMENTAL ANALYSIS OF THE ONLINE LEARNING EXPERIENCE Education can be defined as an activity undertaken or initiated to effect changes in knowledge, skill, and attitudes of individuals, groups or communities. Learning, in contrast, emphasizes the individual where the change occurs (Knowles, Holton and Swanson, 1998). Based on this definition, the goal of the educator is to facilitate change in an individual that may be a member of a larger group or community. The degree and direction of this change is determined by the purpose of the educational activity itself. In the workplace this is usually defined in terms of corporate objectives and expectations, while academic institutions usually define objectives as discipline related competencies. Regardless of its origin and purpose, learning must occur within the individual; education occurs from the outside, learning occurs from within. Further distinction is warranted between processes and experiences as they relate to education and learning. A process implies a prescribed set of procedures leading to the attainment of a predetermined objective. There are clearly defined boundaries in a process that are exclusive to its function and design. Both objects and people can participate in processes. Experiences, however, are totally inclusive of all aspects of an activity and are people centered. Generally, only people have experiences as they are described in terms of their physical, social, spiritual, emotional, intellectual, or psychological impact. Thus, the education/process, learning/experience relation is illustrated; education is a learning process undertaken to gain knowledge or skill, learning is the experience of gaining knowledge or skill. Learning is an experience; therefore it can be described using the six elements described below. Dimensions William Hettler (1984) proposed a six dimensional model that provided an objective representation of human experience and existence. This article refers to these dimensions as existential elements. The six original dimensions or elements were: physical, spiritual, intellectual, social, emotional, and occupational. Due to the importance of psychological mechanisms in the learning process the occupational element has been changed to psychological. This dimensional model provides a useful and objective method of examining an individual's experiences, as any experience can be described in terms of one or more of the dimensions. When examining experiences, we do not consciously separate each element from the whole; however, each dimension is affected in some way, negatively or positively. …
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在线学习体验的元素分析
下面的讨论将比较四种当代在线教学方法:1)以学生为中心,2)以学科为中心,3)以教师为中心,4)以教学为中心。本文认为,最有效的方法是那些涉及人类存在的六个维度:身体,社会,情感,心理,智力和精神。然而,没有黄金法则或单一的教学模式可以保证在任何情况下都能有效地教学或学习。指导方针的选择应基于它们在多大程度上满足所研究的学科、所涉及的学生和教师的能力的需要。吸引一个阶层的东西可能会使另一个阶层失去兴趣。学习,无论是否在线,都是一个个人的过程。了解学习互动的个人本质,最有效的教学方法是那些以亲密的方式吸引个人的方法。本文的目的是呈现和定义四种当代教学模式,他们在网络环境中对上述维度的表达或应用参与,并提供基本概念,可以作为评估自己的方法,哲学和实践的起点。关键词:网络教学,学生为中心,主体为中心,教师为中心,教学为中心,马斯洛需求层次在线学习经验的基本分析教育可以被定义为一种为影响个人、群体或社区的知识、技能和态度的变化而进行或发起的活动。相比之下,学习强调发生变化的个体(Knowles, Holton和Swanson, 1998)。根据这个定义,教育者的目标是促进个人的改变,而个人可能是一个更大的群体或社区的成员。这种变化的程度和方向是由教育活动本身的目的决定的。在工作场所,这通常是根据公司的目标和期望来定义的,而学术机构通常将目标定义为与学科相关的能力。无论其起源和目的如何,学习必须发生在个人内部;教育来自外界,学习来自内心。在与教育和学习有关的过程和经验之间有必要进一步加以区分。过程指的是达到预定目标的一套规定的程序。在过程中有明确定义的边界,这些边界是其功能和设计所独有的。对象和人都可以参与过程。然而,体验是完全包括一项活动的各个方面,以人为中心的。一般来说,只有人的经历才会被描述为对身体、社会、精神、情感、智力或心理的影响。这样,教育/过程、学习/经验的关系就得到了说明;教育是获得知识或技能的学习过程,学习是获得知识或技能的经验。学习是一种经历;因此,它可以用下面描述的六个要素来描述。William Hettler(1984)提出了一个六维模型,提供了对人类经验和存在的客观表征。本文将这些维度称为存在元素。最初的六个维度或要素是:身体、精神、智力、社会、情感和职业。由于心理机制在学习过程中的重要性,职业因素已经转变为心理因素。这个维度模型提供了一种有用而客观的方法来检查个人的经历,因为任何经历都可以用一个或多个维度来描述。在研究经验时,我们不会有意识地将每个元素与整体分开;然而,每个维度都以某种方式受到影响,或积极或消极。…
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