{"title":"Effects of An Immersive Virtual Environment-based Gaming Approach on Students Occupational Health Performance, Immersion and Motivation","authors":"C. Wongwatkit, Pongpon Seprum","doi":"10.1504/ijmlo.2024.10056568","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":14020,"journal":{"name":"International Journal of Mobile Learning and Organisation","volume":"1 1","pages":""},"PeriodicalIF":1.2000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Mobile Learning and Organisation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1504/ijmlo.2024.10056568","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}