{"title":"Ubiquitous game-based learning with a multimedia debriefing on cyberbullying during the COVID-19 pandemic","authors":"Preeyada Tapingkae, Chanayuth Changpetch, Suthiporn Sajjapanroj, P. Panjaburee, Sasipim Poompimol, Thanyaluck Ingkavara","doi":"10.1504/ijmlo.2023.10048576","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":14020,"journal":{"name":"International Journal of Mobile Learning and Organisation","volume":"1 1","pages":""},"PeriodicalIF":1.2000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Mobile Learning and Organisation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1504/ijmlo.2023.10048576","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}