Owning E-Sports: Proprietary Rights in Professional Computer Gaming

IF 2.5 2区 社会学 Q1 Social Sciences University of Pennsylvania Law Review Pub Date : 2014-01-27 DOI:10.17605/OSF.IO/BRMV7
D. Burk
{"title":"Owning E-Sports: Proprietary Rights in Professional Computer Gaming","authors":"D. Burk","doi":"10.17605/OSF.IO/BRMV7","DOIUrl":null,"url":null,"abstract":"Among the most significant commercial activities to emerge on the Internet, both in terms of revenue generated and numerical participation, has been multi-player gaming. Such Internet gaming increasingly includes professional play. These \"e-sports\" feature the structure of team owners, sponsorships, leagues, prize money, and star players that have long been familiar in physical sport competitions. But because these competitions are played in a virtual environment, control of rights to the matches is anything but familiar. E-sports play is typically mediated by proprietary software, raising a set of difficult issues regarding the licensing and control of professional matches and tournaments. As e-sports become increasingly established around the world, unsettled questions of copyright, right of publicity, and neighboring rights will need to be resolved among players, team owners, and developers of e-sports platforms.","PeriodicalId":48012,"journal":{"name":"University of Pennsylvania Law Review","volume":"161 1","pages":"1535-1578"},"PeriodicalIF":2.5000,"publicationDate":"2014-01-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"31","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"University of Pennsylvania Law Review","FirstCategoryId":"90","ListUrlMain":"https://doi.org/10.17605/OSF.IO/BRMV7","RegionNum":2,"RegionCategory":"社会学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 31

Abstract

Among the most significant commercial activities to emerge on the Internet, both in terms of revenue generated and numerical participation, has been multi-player gaming. Such Internet gaming increasingly includes professional play. These "e-sports" feature the structure of team owners, sponsorships, leagues, prize money, and star players that have long been familiar in physical sport competitions. But because these competitions are played in a virtual environment, control of rights to the matches is anything but familiar. E-sports play is typically mediated by proprietary software, raising a set of difficult issues regarding the licensing and control of professional matches and tournaments. As e-sports become increasingly established around the world, unsettled questions of copyright, right of publicity, and neighboring rights will need to be resolved among players, team owners, and developers of e-sports platforms.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
拥有电子竞技:专业电脑游戏的所有权
在互联网上出现的最重要的商业活动中,无论是从产生的收入还是数字参与来看,都是多人游戏。这种网络游戏越来越多地包括职业游戏。这些“电子竞技”的特点是团队所有者、赞助、联盟、奖金和明星选手的结构,这些都是长期以来在体育比赛中所熟悉的。但由于这些比赛是在虚拟环境中进行的,所以对比赛版权的控制一点也不熟悉。电子竞技游戏通常是由专有软件调解的,这引发了一系列关于职业比赛和锦标赛的许可和控制的难题。随着电子竞技在全球范围内的发展,玩家、团队所有者和电子竞技平台开发商之间需要解决版权、宣传权和邻接权等悬而未决的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
CiteScore
2.90
自引率
0.00%
发文量
1
期刊最新文献
Ultrastructural and Molecular Development of the Myotendinous Junction Triggered by Stretching Prior to Resistance Exercise. The Specification Power Cross-national analysis about the difference of histopathological management in Tis and T1 colorectal cancer between Japan and Korea. Law, Virtual Reality, and Augmented Reality Data-Driven Originalism
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1