Распределенный образовательный процесс: основы проектирования и реализации

Г. Н. Бойченко, Людмила Ивановна Кундозерова
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引用次数: 5

Abstract

At the present stage, broad information and communication technologies (ICT) usage in educational practices is one of the leading trends of global education system development. This trend has led to the instructional interaction models transformation. Scientists have developed the theory of distributed cognition (Salomon, G., Hutchins, E.), and distributed education and training (Fiore, S. M., Salas, E., Oblinger, D. G., Barone, C. A., Hawkins, B. L.). Educational process is based on two separated in time and space sub-processes of learning and teaching which are aimed at the organization of fl exible interactions between learners, teachers and educational content located in different non-centralized places. The purpose of this design research is to fi nd a solution for the problem of formalizing distributed learning process design and realization that is signifi cant in instructional design. The solution to this problem should take into account specifi cs of distributed interactions between team members, which becomes collective subject of distributed cognition in distributed learning process. This makes it necessary to design roles and functions of the individual team members performing distributed educational activities. Personal educational objectives should be determined by decomposition of team objectives into functional roles of its members with considering personal and learning needs and interests of students. Theoretical and empirical methods used in the study: theoretical analysis of philosophical, psychological, and pedagogical literature on the issue, analysis of international standards in the e-learning domain; exploration on practical usage of distributed learning in academic and corporate sectors; generalization, abstraction, cognitive modelling, ontology engineering methods. Result of the research is methodology for design and implementation of distributed learning process based on the competency approach. Methodology proposed by authors determines specifi cs of educational objectives, learning content and distributed learning lifecycle design, approaches to implementing learning scenarios, as well as the functions and roles of students and teachers in a distributed interaction. Main advantage of the author’s methodology is that it allows to use various paradigms (behaviorism, cognitivism, constructivism) in instructional design. It is applicable to all levels of distributed learning: traditional face-to-face learning with ICT support, blended learning, distance learning in virtual learning environments. Conclusion. Methodology presented by the authors has been tested in the professional teachers training programs for IT-teachers to be at the Novokuznetsk Institute (Branch) of Kemerovo State University in the curriculum of disciplines ‘Educational process management informatization’, ‘Innovative methods and technologies for e-learning’ and ‘Distance learning organization’.
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分布式教育过程:设计和实现的基础
现阶段,信息通信技术在教育实践中的广泛应用是全球教育系统发展的主要趋势之一。这种趋势导致了教学互动模式的转变。科学家们已经发展了分布式认知理论(所罗门,G.,哈钦斯,E.),以及分布式教育和培训(Fiore, s.m., Salas, E., Oblinger, d.g., Barone, c.a., Hawkins, b.l.)。教育过程是基于两个在时间和空间上分离的学习和教学子过程,旨在组织位于不同非集中地点的学习者、教师和教育内容之间的灵活互动。本设计研究的目的是为分布式学习过程的形式化设计与实现问题寻找一个在教学设计中具有重要意义的解决方案。该问题的解决方案应考虑到团队成员之间分布式交互的特殊性,这成为分布式学习过程中分布式认知的集体主题。这使得有必要设计执行分布式教育活动的单个团队成员的角色和功能。个人教育目标应通过将团队目标分解为其成员的功能角色来确定,同时考虑到学生的个人和学习需求和兴趣。研究中使用的理论和实证方法:对这一问题的哲学、心理学和教育学文献进行理论分析,分析电子学习领域的国际标准;分布式学习在学术界和企业界的实践应用探讨泛化、抽象、认知建模、本体工程方法。研究的结果是基于胜任力方法的分布式学习过程的设计与实现方法。作者提出的方法论确定了教育目标、学习内容和分布式学习生命周期设计的具体内容、实现学习场景的方法,以及学生和教师在分布式交互中的功能和角色。作者的方法论的主要优点是它允许在教学设计中使用多种范式(行为主义、认知主义、建构主义)。它适用于所有层次的分布式学习:ICT支持下的传统面对面学习、混合式学习、虚拟学习环境中的远程学习。结论。作者提出的方法已经在克麦罗沃国立大学新库兹涅茨克学院(分校)的it教师专业教师培训计划中进行了测试,课程包括“教育过程管理信息化”,“电子学习的创新方法和技术”和“远程学习组织”。
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发文量
22
审稿时长
8 weeks
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