Un approccio multidisciplinare per documentare e visualizzare un sito archeologico: la villa d’otium di Massaciuccoli (Massarosa, LU)

IF 0.4 0 ARCHAEOLOGY Archeologia e Calcolatori Pub Date : 2018-01-01 DOI:10.19282/ac.29.2018.22
Martina Giannini, Cristina Castagnetti
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引用次数: 0

Abstract

The research project VisualVersilia 3D aims at offering a new method to record andvisualize the territory and its heritage by matching the traditional reading of documents and the potential use of modern communication technologies. The purpose of the project is to define a methodology that can be applied to material culture, as well as to other types of contents and contexts, to enhance the characteristic features of the territory and its heritage. The innovation of the project consists in the development of a procedure for documenting current and past historical times and integrating their 3D visualizations with rendering, capable of returning an immersive virtual reality for a successful enhancement of the heritage. The research implements the methodology in the archaeological complex of Massaciuccoli (Massarosa, LU), one of the best preserved Roman site of the Versilia area (Tuscany, Italy). The activities briefly consist in: 1) analysis of all types of available sources; 2) metric three-dimensional survey by laser scanning technology addressed to the structures and buildings of the complex; 3) laser scanning data processing; 4) realization of virtual 3D rendering related to Roman and current condition for documentation and conservation purposes; 5) creation of virtual tour of the site in its current form, on the basis of spherical images then enhanced by texts, and 3D models of the Roman age.
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记录和显示考古遗址的多学科方法:马萨切科利(卢马萨罗萨)的奥提姆别墅
VisualVersilia 3D研究项目旨在通过将传统的文献阅读和现代通信技术的潜在使用相匹配,提供一种记录和可视化领土及其遗产的新方法。该项目的目的是确定一种可以应用于物质文化以及其他类型的内容和背景的方法,以增强该地区及其遗产的特征。该项目的创新之处在于开发了一种记录当前和过去历史时间的程序,并将其3D可视化与渲染相结合,能够返回身临其境的虚拟现实,从而成功地增强了遗产。该研究在马萨库利(马萨罗萨,卢州)的考古建筑群中实施了该方法,这是意大利托斯卡纳地区保存最完好的罗马遗址之一。简要地说,这些活动包括:1)分析所有类型的可用资源;2)利用激光扫描技术对建筑群的结构和建筑物进行度量三维测量;3)激光扫描数据处理;4)实现与罗马和现状相关的虚拟三维渲染,用于文献和保护目的;5)在球形图像的基础上,再加上文字和罗马时代的3D模型,以目前的形式创建虚拟的遗址之旅。
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来源期刊
CiteScore
0.60
自引率
50.00%
发文量
0
审稿时长
40 weeks
期刊介绍: From the outset, the aim was to initiate an open and continuous exchange of information among different countries, thus prompting the creation of an international Scientific Committee. Representatives of the major Italian and foreign institutes interested in archaeological computing agreed to become members. A qualified Editorial board also assures a continuous flow of information and a profitable exchange of data. The journal covers three distinct parts. The first considers methodological approaches: it collects articles concerning theoretical aspects of archaeological computing as well as reports on programmes conducted by dedicated international institutions. The main section contains articles on various computer applications, such as databases, Geographical Information Systems, quantitative methods, expert systems, computer graphics, image processing, multimedia and web tools. A section is also dedicated to the automatic processing of documentary sources. The third aspect of the journal is characterised by book reviews and bibliographic news, with the aim to provide readers with an up-to-date source of documentation. Special thematic issues and Conference Proceedings have also been included.
期刊最新文献
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