{"title":"Un approccio multidisciplinare per documentare e visualizzare un sito archeologico: la villa d’otium di Massaciuccoli (Massarosa, LU)","authors":"Martina Giannini, Cristina Castagnetti","doi":"10.19282/ac.29.2018.22","DOIUrl":null,"url":null,"abstract":"The research project VisualVersilia 3D aims at offering a new method to record andvisualize the territory and its heritage by matching the traditional reading of documents and the potential use of modern communication technologies. The purpose of the project is to define a methodology that can be applied to material culture, as well as to other types of contents and contexts, to enhance the characteristic features of the territory and its heritage. The innovation of the project consists in the development of a procedure for documenting current and past historical times and integrating their 3D visualizations with rendering, capable of returning an immersive virtual reality for a successful enhancement of the heritage. The research implements the methodology in the archaeological complex of Massaciuccoli (Massarosa, LU), one of the best preserved Roman site of the Versilia area (Tuscany, Italy). The activities briefly consist in: 1) analysis of all types of available sources; 2) metric three-dimensional survey by laser scanning technology addressed to the structures and buildings of the complex; 3) laser scanning data processing; 4) realization of virtual 3D rendering related to Roman and current condition for documentation and conservation purposes; 5) creation of virtual tour of the site in its current form, on the basis of spherical images then enhanced by texts, and 3D models of the Roman age.","PeriodicalId":43161,"journal":{"name":"Archeologia e Calcolatori","volume":"29 1","pages":"279-295"},"PeriodicalIF":0.4000,"publicationDate":"2018-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Archeologia e Calcolatori","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.19282/ac.29.2018.22","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ARCHAEOLOGY","Score":null,"Total":0}
引用次数: 0
Abstract
The research project VisualVersilia 3D aims at offering a new method to record andvisualize the territory and its heritage by matching the traditional reading of documents and the potential use of modern communication technologies. The purpose of the project is to define a methodology that can be applied to material culture, as well as to other types of contents and contexts, to enhance the characteristic features of the territory and its heritage. The innovation of the project consists in the development of a procedure for documenting current and past historical times and integrating their 3D visualizations with rendering, capable of returning an immersive virtual reality for a successful enhancement of the heritage. The research implements the methodology in the archaeological complex of Massaciuccoli (Massarosa, LU), one of the best preserved Roman site of the Versilia area (Tuscany, Italy). The activities briefly consist in: 1) analysis of all types of available sources; 2) metric three-dimensional survey by laser scanning technology addressed to the structures and buildings of the complex; 3) laser scanning data processing; 4) realization of virtual 3D rendering related to Roman and current condition for documentation and conservation purposes; 5) creation of virtual tour of the site in its current form, on the basis of spherical images then enhanced by texts, and 3D models of the Roman age.
期刊介绍:
From the outset, the aim was to initiate an open and continuous exchange of information among different countries, thus prompting the creation of an international Scientific Committee. Representatives of the major Italian and foreign institutes interested in archaeological computing agreed to become members. A qualified Editorial board also assures a continuous flow of information and a profitable exchange of data. The journal covers three distinct parts. The first considers methodological approaches: it collects articles concerning theoretical aspects of archaeological computing as well as reports on programmes conducted by dedicated international institutions. The main section contains articles on various computer applications, such as databases, Geographical Information Systems, quantitative methods, expert systems, computer graphics, image processing, multimedia and web tools. A section is also dedicated to the automatic processing of documentary sources. The third aspect of the journal is characterised by book reviews and bibliographic news, with the aim to provide readers with an up-to-date source of documentation. Special thematic issues and Conference Proceedings have also been included.