{"title":"Domesticating Digital Game-based Learning","authors":"Helga Isfold Sigurdardottir","doi":"10.5324/NJSTS.V4I1.2168","DOIUrl":null,"url":null,"abstract":"All content in NJSTS is published under a Creative Commons Attribution-ShareAlike 4.0 license. This means that anyone is free to share (copy and redistribute the material in any medium or format) or adapt (remix, transform, and build upon the material) the material as they like, provided they follow two provisions: a) attribution - give appropriate credit, provide a link to the license, and indicate if changes were made.b) share alike - any remixing, transformation or building upon the material must itself be published under the same license as the original.","PeriodicalId":91145,"journal":{"name":"Nordic journal of science and technology studies","volume":"4 1","pages":"5-16"},"PeriodicalIF":0.0000,"publicationDate":"2016-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Nordic journal of science and technology studies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5324/NJSTS.V4I1.2168","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
All content in NJSTS is published under a Creative Commons Attribution-ShareAlike 4.0 license. This means that anyone is free to share (copy and redistribute the material in any medium or format) or adapt (remix, transform, and build upon the material) the material as they like, provided they follow two provisions: a) attribution - give appropriate credit, provide a link to the license, and indicate if changes were made.b) share alike - any remixing, transformation or building upon the material must itself be published under the same license as the original.