ICT-based training and education in volunteer sports communities: an action design research project with soccer referees during the COVID-19 pandemic

IF 5.9 3区 管理学 Q1 BUSINESS Internet Research Pub Date : 2023-10-09 DOI:10.1108/intr-10-2021-0714
Sven Laumer, Christian Maier
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Abstract

Purpose

The purpose of this study is to investigate the impact of the COVID-19 pandemic on the beliefs and attitudes toward the use of information and communication technology (ICT). The study examines the challenges of implementing ICT-based training and provides insights for promoting the acceptance of online training in volunteer sports communities.

Design/methodology/approach

The study uses an action design research methodology that combines the implementation of ICT-based training, interviews, and a survey of 523 participants to examine the influence of online training on beliefs and attitudes.

Findings

The study shows that before the COVID-19 pandemic, soccer referees had negative beliefs about the use of ICT for learning. However, the experience of being forced to use ICT for training during the pandemic led to a positive shift in their beliefs about ICT.

Research limitations/implications

The study offers four lessons learned for promoting the use of ICT-based training in voluntary sports. Future research should investigate the influence of blended learning approaches on affective, cognitive, and skill-based learning outcomes.

Practical implications

The study has practical implications for those responsible for implementing ICT-based training in voluntary sport. The findings suggest that design features such as usefulness, ease of use and enjoyment should be emphasized to increase the acceptance of online training.

Originality/value

The study contributes to the literature by providing insights into the challenges of implementing ICT-based training in voluntary sport contexts. The findings suggest that the experience of being forced to use ICT can promote the acceptance of online training in volunteer sports communities.

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志愿者体育社区基于信息通信技术的培训和教育:新冠肺炎大流行期间足球裁判的行动设计研究项目
目的本研究旨在调查新冠肺炎大流行对信息和通信技术(ICT)使用的信念和态度的影响。该研究探讨了实施基于信息和通信技术的培训的挑战,并为促进志愿者体育社区接受在线培训提供了见解。设计/方法/方法该研究使用了一种行动设计研究方法,结合了基于信息和通信技术的培训、访谈和对523名参与者的调查,以检验在线培训对信念和态度的影响。发现研究表明,在新冠肺炎大流行之前,足球裁判对使用信息通信技术进行学习持负面看法。然而,在疫情期间被迫使用信息通信技术进行培训的经历导致他们对信息通信技术的信念发生了积极转变。研究局限性/含义该研究为促进在志愿体育中使用基于信息通信技术培训提供了四个经验教训。未来的研究应该调查混合学习方法对情感、认知和技能学习结果的影响。实际意义该研究对那些负责在志愿体育中实施基于信息和通信技术的培训的人具有实际意义。研究结果表明,应强调实用性、易用性和趣味性等设计特征,以提高在线培训的接受度。原创性/价值该研究通过深入了解在志愿体育背景下实施基于信息和通信技术的培训所面临的挑战,为文献做出了贡献。研究结果表明,被迫使用信息和通信技术的经历可以促进志愿者体育社区接受在线培训。
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来源期刊
Internet Research
Internet Research 工程技术-电信学
CiteScore
11.20
自引率
10.20%
发文量
85
审稿时长
>12 weeks
期刊介绍: This wide-ranging interdisciplinary journal looks at the social, ethical, economic and political implications of the internet. Recent issues have focused on online and mobile gaming, the sharing economy, and the dark side of social media.
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