Identifying High Level Features of Texture Perception

Rao A.R., Lohse G.L.
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Abstract

A fundamental issue in texture analysis is that of deciding what textural features are important in texture perception, and how they are used. Experiments on human preattentive vision have identified several low-level features (such as orientation of blobs and size of line segments), which are used in texture perception. However, the question of what higher level features of texture are used has not been adequately addressed. We designed an experiment to help identify the relevant higher order features of texture perceived by humans. We used 20 subjects, who were asked to perform an unsupervised classification of 30 pictures from Brodatz′s album on texture. Each subject was asked to group these pictures into as many classes as desired. Both hierarchical cluster analysis and nonparametric multidimensional scaling (MDS) were applied to the pooled similarity matrix generated from the subjects′ groupings. A surprising outcome is that the MDS solutions fit the data very well. The stress in the two-dimensional case is 0.10, and the stress in the three-dimensional case is 0.045. We rendered the original textures in these coordinate systems, and interpreted the (rotated) axes. It appears that the axes in the 2D case correspond to periodicity versus irregularity, and directionality versus nondirectionality. In the 3D case, the third dimension represents the structural complexity of the texture. Furthermore, the clusters identified by the hierarchical cluster analysis remain virtually intact in the MDS solution. The results of our experiment indicate that people use three high-level features for texture perception. Future studies are needed to determine the appropriateness of these high-level features for computational texture analysis and classification.

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识别纹理感知的高级特征
纹理分析中的一个基本问题是决定哪些纹理特征在纹理感知中很重要,以及如何使用它们。对人类预注意视觉的实验已经确定了几个用于纹理感知的低级特征(如斑点的方向和线段的大小)。然而,使用什么更高级别的纹理特征的问题还没有得到充分的解决。我们设计了一个实验来帮助识别人类感知的纹理的相关高阶特征。我们使用了20名受试者,他们被要求对Brodatz相册中的30张图片进行无监督的纹理分类。每个受试者都被要求根据需要将这些图片分组。将层次聚类分析和非参数多维标度(MDS)应用于从受试者分组生成的合并相似性矩阵。一个令人惊讶的结果是MDS解决方案非常适合数据。二维情况下的应力为0.10,三维情况下的应该力为0.045。我们在这些坐标系中渲染了原始纹理,并解释了(旋转的)轴。似乎2D情况下的轴对应于周期性与不规则性,以及方向性与非方向性。在3D情况下,第三维表示纹理的结构复杂性。此外,通过分层聚类分析识别的聚类在MDS解决方案中几乎保持不变。我们的实验结果表明,人们使用三个高级特征进行纹理感知。未来的研究需要确定这些高级特征是否适合用于计算纹理分析和分类。
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