{"title":"Supporting 3D: Potential practices for the creation and preservation of 3D/VR in libraries","authors":"C. Mune","doi":"10.1080/15228959.2022.2062522","DOIUrl":null,"url":null,"abstract":"Abstract While information organizations and cultural heritage institutions have been considering best practices and ethical questions around digital creation and stewardship for decades, over the last few years, the required technologies for creating three-dimensional (3D) objects and virtual reality (VR)/augmented reality experiences have grown more affordable and accessible to nontechnical practitioners. COVID-19 further accelerated the adoption of these modalities among researchers, educators, and artists. In response, libraries, archives, and museums have strengthened their support of 3D/VR content development and are actively seeking effective methods of preservation and long-term access. This article explores some popular methods of 3D/VR capture and creation supported by such institutions, as well as the current state of digital preservation practices in libraries and other cultural heritage organizations.","PeriodicalId":35381,"journal":{"name":"Public Services Quarterly","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2022-07-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Public Services Quarterly","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/15228959.2022.2062522","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 1
Abstract
Abstract While information organizations and cultural heritage institutions have been considering best practices and ethical questions around digital creation and stewardship for decades, over the last few years, the required technologies for creating three-dimensional (3D) objects and virtual reality (VR)/augmented reality experiences have grown more affordable and accessible to nontechnical practitioners. COVID-19 further accelerated the adoption of these modalities among researchers, educators, and artists. In response, libraries, archives, and museums have strengthened their support of 3D/VR content development and are actively seeking effective methods of preservation and long-term access. This article explores some popular methods of 3D/VR capture and creation supported by such institutions, as well as the current state of digital preservation practices in libraries and other cultural heritage organizations.
期刊介绍:
Public Services Quarterly covers a broad spectrum of public service issues in academic libraries, presenting practical strategies for implementing new initiatives and research-based insights into effective practices. The journal publishes research-based and theoretical articles as well as case studies that advance the understanding of public services, including reference and research assistance, information literacy instruction, access and delivery services, and other services to patrons. Articles may examine creative ways to use technology to assist students and faculty. Practice-based articles should be thoroughly grounded in the literature and should situate the work done in one library into the larger context of the situation.