Reducing hardware complexity of motion estimation algorithms using truncated pixels

Zhongli He, M. Liou
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引用次数: 28

Abstract

Traditional block-matching motion estimation algorithms search motion vectors using full precision pixels, normally 8-bits-per-pixel. In this paper, we introduce an approach for block-matching motion estimation using truncated pixels. The full-search algorithm is employed for discussion. We investigate the system performance with different number of truncated bits. Simulation results show that the matching error decreases exponentially when the number of truncated bits is reduced, and the number of truncated bits of 4 can be chosen as a reasonable solution for motion vector searching. We also discovered that the average PSNR of the decoded video sequences degrades only 0.03%-2.1%, while the equivalent gate count drops 46% for many of the existing VLSI architectures!.
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利用截断像素降低运动估计算法的硬件复杂度
传统的块匹配运动估计算法使用全精度像素搜索运动向量,通常为每像素8位。本文介绍了一种基于截断像素的块匹配运动估计方法。采用全搜索算法进行讨论。研究了不同截位数下的系统性能。仿真结果表明,随着截断比特数的减少,匹配误差呈指数级下降,截断比特数为4可以作为运动矢量搜索的合理解决方案。我们还发现,解码视频序列的平均PSNR仅下降0.03%-2.1%,而等效门数在许多现有的VLSI架构中下降了46% !
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