Development of Mobile Based Educational Game as a Learning Media for Basic Programming in VHS

H. Elmunsyah, G. R. Kusumo, U. Pujianto, D. D. Prasetya
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引用次数: 3

Abstract

The purpose of this research is to develop mobile based education game which will be used as the learning media of basic programming for grade X VHS student as well as to know the its eligibility level. The developed education game consists of four basic programming competencies. This learning media is developed using ADDIE model with waterfall model for the flow development. The validation process involved 2 material experts, 1 media expert, and two groups of eligibility testing. The type of data is qualitative and quantitative with the method of data collection is questionnaire. The measurement uses five scale of likert. This study concluded that the developed educational game are valid and eligible to be used as a basic programming learning media.
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基于移动端的教育游戏作为VHS基础编程学习媒介的开发
本研究的目的是开发基于手机的教育游戏,作为X年级VHS学生基础编程的学习媒介,并了解其适合程度。开发的教育游戏包括四个基本的编程能力。该学习媒体采用ADDIE模型开发,采用瀑布模型进行流开发。验证过程包括2名材料专家、1名媒体专家和两组合格性测试。数据类型为定性和定量,数据收集方法为问卷调查。测量采用李克特五量表。本研究认为所开发的教育游戏是有效的,可以作为一种基础的编程学习媒介。
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