Creating a Framework for User-Centered Development and Improvement of Digital Education

Dominik Bruechner, Jan Renz, Mandy Klingbeil
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Abstract

We investigate how the technology acceptance and learning experience of the digital education platform HPI Schul-Cloud (HPI School Cloud) for German secondary school teachers can be improved by proposing a user-centered research and development framework. We highlight the importance of developing digital learning technologies in a user-centered way to take differences in the requirements of educators and students into account. We suggest applying qualitative and quantitative methods to build a solid understanding of a learning platform's users, their needs, requirements, and their context of use. After concept development and idea generation of features and areas of opportunity based on the user research, we emphasize on the application of a multi-attribute utility analysis decision-making framework to prioritize ideas rationally, taking results of user research into account. Afterward, we recommend applying the principle build-learn-iterate to build prototypes in different resolutions while learning from user tests and improving the selected opportunities. Last but not least, we propose an approach for continuous short- and long-term user experience controlling and monitoring, extending existing web- and learning analytics metrics.
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创建以用户为中心的数字教育发展和改进框架
我们通过提出以用户为中心的研发框架,研究如何提高德国中学教师对数字教育平台HPI schulcloud (HPI School Cloud)的技术接受度和学习体验。我们强调以用户为中心开发数字学习技术的重要性,以考虑教育者和学生需求的差异。我们建议采用定性和定量的方法来建立对学习平台的用户、他们的需求、要求和使用环境的坚实理解。在基于用户研究的特征和机会领域的概念发展和想法生成之后,我们强调在考虑用户研究结果的情况下,应用多属性效用分析决策框架对想法进行合理的优先排序。之后,我们建议应用构建-学习-迭代的原则来构建不同分辨率的原型,同时从用户测试中学习并改进选择的机会。最后但并非最不重要的是,我们提出了一种持续的短期和长期用户体验控制和监控的方法,扩展了现有的网络和学习分析指标。
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