Physical Warm-up Games: Exploring the Potential of Play and Technology Design

Elena Márquez Segura, Laia Turmo Vidal, Annika Wærn, Jared Duval, Luis Parrilla Bel, Ferran Altarriba Bertran
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引用次数: 9

Abstract

Warm-up games are widespread practices in multiple activities across domains, yet little scholarly work can be found about their role in physical training. Here, we study potential goals and benefits of warm-up games, and explore opportunities for technology inclusion through investigating a collection of warm-up games gathered: online, from a survey of online warm-up games curated, described, and used by Physical Education teachers; and in person, from an ongoing design research work as part of a technology-supported circus training course. Further, in the context of the latter, we conducted explorative design interventions, augmenting a range of the warm-up games with wearable technology. Our work surfaces major goals and benefits of warm-up games, which can be broadly classified as preparing participants physically, socially, and mentally. We also show how the inclusion of open-ended technology can support these goals and discuss broader opportunities for technology inclusion in warm-up games.
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物理热身游戏:探索游戏和技术设计的潜力
热身游戏是跨领域的多种活动的普遍做法,但很少有学术研究可以找到它们在体育训练中的作用。在这里,我们研究了热身游戏的潜在目标和好处,并通过调查一系列热身游戏来探索技术融入的机会:在线,来自体育教师策划、描述和使用的在线热身游戏的调查;而在现场,作为技术支持的马戏团培训课程的一部分,正在进行的设计研究工作。此外,在后者的背景下,我们进行了探索性的设计干预,用可穿戴技术增加了一系列热身游戏。我们的研究揭示了热身游戏的主要目标和好处,热身游戏可以大致分为让参与者在身体上、社交上和精神上做好准备。我们还展示了开放式技术如何支持这些目标,并讨论了在热身赛中使用技术的更广泛机会。
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