{"title":"A Method to Determine Human-Likeness in Social Motions of Anthropomorphic Robots","authors":"S. Rahman","doi":"10.1109/AIM43001.2020.9158797","DOIUrl":null,"url":null,"abstract":"The hand waving motion of a human was considered as a representative social motion because a human can use such motions for social interaction and communication. Twenty healthy human subjects were recruited to participate in a study, where each subject separately showed the hand waving motion at three different conditions: (i) both hands waved, (ii) only left hand waved, and (iii) only right hand waved. The hand waving motion was captured by a motion capture system for each subject in each condition separately. Then, the kinematics (absolute linear displacements, velocities and accelerations) along different axes at three different joints such as wrist, elbow and shoulder were analyzed. Then, the hand waving motion was generated in two different anthropomorphic robotic platforms where the robots were enabled to show their hand waving motions at the same three conditions. The kinematic features for hand waving of the robots along different axes at three different joints were captured using the motion capture system and analyzed in the same way as it was done for the humans. Then, a dynamic similarity metric called the Froude number was proposed and used to determine human-likeness in the form of dynamic equivalence between human and robot motions. Human-likeness between human and robot motions were also assessed through a human subject study to crosscheck the results obtained through the use of the Froude number. An agreement was found in the results obtained through two different methods (Froude number, subjective study). The proposed approach can help determine human-likeness of motions generated by anthropomorphic robots that can bring balance in human-like appearance and human-like motions or actions of anthropomorphic robots and virtual characters, which can enhance their chance of being accepted by their human counterparts for coexistence and collaboration.","PeriodicalId":73326,"journal":{"name":"IEEE/ASME International Conference on Advanced Intelligent Mechatronics : [proceedings]. IEEE/ASME International Conference on Advanced Intelligent Mechatronics","volume":"33 1","pages":"1471-1476"},"PeriodicalIF":0.0000,"publicationDate":"2020-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE/ASME International Conference on Advanced Intelligent Mechatronics : [proceedings]. IEEE/ASME International Conference on Advanced Intelligent Mechatronics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/AIM43001.2020.9158797","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
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Abstract

The hand waving motion of a human was considered as a representative social motion because a human can use such motions for social interaction and communication. Twenty healthy human subjects were recruited to participate in a study, where each subject separately showed the hand waving motion at three different conditions: (i) both hands waved, (ii) only left hand waved, and (iii) only right hand waved. The hand waving motion was captured by a motion capture system for each subject in each condition separately. Then, the kinematics (absolute linear displacements, velocities and accelerations) along different axes at three different joints such as wrist, elbow and shoulder were analyzed. Then, the hand waving motion was generated in two different anthropomorphic robotic platforms where the robots were enabled to show their hand waving motions at the same three conditions. The kinematic features for hand waving of the robots along different axes at three different joints were captured using the motion capture system and analyzed in the same way as it was done for the humans. Then, a dynamic similarity metric called the Froude number was proposed and used to determine human-likeness in the form of dynamic equivalence between human and robot motions. Human-likeness between human and robot motions were also assessed through a human subject study to crosscheck the results obtained through the use of the Froude number. An agreement was found in the results obtained through two different methods (Froude number, subjective study). The proposed approach can help determine human-likeness of motions generated by anthropomorphic robots that can bring balance in human-like appearance and human-like motions or actions of anthropomorphic robots and virtual characters, which can enhance their chance of being accepted by their human counterparts for coexistence and collaboration.
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拟人机器人社交动作中人类相似度的确定方法
人类的挥手动作被认为是一种具有代表性的社会动作,因为人类可以使用这种动作进行社会互动和交流。招募了20名健康的人类受试者参加一项研究,每个受试者分别在三种不同的条件下挥手:(i)双手挥手,(ii)只左手挥手,(iii)只右手挥手。动作捕捉系统分别捕捉每个受试者在每种情况下的挥手动作。然后,分析了腕部、肘部和肩部三个不同关节沿不同轴向的运动学(绝对线性位移、速度和加速度)。然后,在两个不同的拟人机器人平台上生成手势,让机器人在相同的三种条件下展示手势。利用运动捕捉系统捕获了机器人在三个不同关节处沿不同轴向摆动的运动学特征,并以与人类相同的方式进行了分析。然后,提出了一种称为弗劳德数的动态相似度度量,并以人与机器人运动之间的动态等效的形式来确定人的相似度。人类和机器人运动之间的人类相似性也通过人类受试者研究进行评估,以交叉检查通过使用弗劳德数获得的结果。通过两种不同的方法(弗劳德数,主观研究)得到的结果一致。提出的方法可以帮助确定拟人机器人产生的动作与人的相似度,使拟人机器人和虚拟角色的人形外观和人形动作或动作达到平衡,从而提高拟人机器人和虚拟角色被人类对手接受共存和协作的机会。
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