Generating video game characters using StyleGAN2

İsmail Ergen
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Abstract

GANs have been getting better and better each year. The state of the art GAN models for generating 2D images have become so good it is hard to differentiate generated images nowadays. In this paper we create 3 different sparse data sets from video game assets and train them with StyleGAN2 to generate new artwork based on the previously existing artworks of the video game in question
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使用StyleGAN2生成视频游戏角色
gan一年比一年好。用于生成二维图像的GAN模型已经变得非常好,以至于现在很难区分生成的图像。在本文中,我们从电子游戏资产中创建了3个不同的稀疏数据集,并使用StyleGAN2训练它们,以基于所讨论的电子游戏先前存在的艺术作品生成新的艺术作品
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