Virtual Gain for Audio Windows

Michael Cohen, N. Koizumi
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引用次数: 8

Abstract

Audio windowing is a front-end, or user interface, to an audio system with a real-time spatial sound back end. Complementing directionalization by a digital signal processor (DSP), gain adjustment is used to control the volume of the various mixels ([sound] mixing elements). Virtual gain can be synthesized from components derived from collective iconic size, mutual distance, orientation and directivity, and selectively enabled according to room-wise partitioning of sources across sinks. This paper describes a derivation of virtual gain, and outlines the deployment of these expressions in an audio windowing system.
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音频窗口的虚拟增益
音频窗口是具有实时空间声音后端的音频系统的前端或用户界面。通过数字信号处理器(DSP)补充定向,增益调节用于控制各种混频器([声音]混音元件)的音量。虚拟增益可以从集合图标大小、相互距离、方向和方向性衍生的组件合成,并根据跨汇的源的房间划分选择性地启用。本文描述了虚拟增益的推导,并概述了这些表达式在音频窗口系统中的部署。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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Virtual Gain for Audio Windows Task Lines and Motion Guides
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