Efficient visualization of physical and structural properties in crash-worthiness simulations (case study)

S. Kuschfeldt, T. Ertl, M. Holzner
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引用次数: 8

Abstract

Numerical finite element simulations of the behavior of a car body in frontal, side or rear impact collision scenarios have become increasingly complex as well as reliable and precise. They are well established as a standard evaluation tool in the automotive development process. Both, the increased complexity plus the advances in computer graphics technology have resulted in the need for new visualization techniques to facilitate the analysis of the immense amount of data originating from such scientific engineering computations. Expanding the effectiveness of traditional post-processing techniques is one key to achieve shorter design cycles and faster time to market. In this paper we describe how the extensive use of texture mapping and new visualization mappings like force tubing can considerably enhance the post-processing of structural and physical properties of car components in crash simulations. We show, that using these techniques both the calculation costs and the rendering costs will be reduced and the quality of the visualization will be improved.
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抗撞性仿真中物理和结构特性的高效可视化(案例研究)
汽车车身在正面、侧面或后部碰撞情况下的数值有限元模拟已经变得越来越复杂,同时也变得越来越可靠和精确。在汽车开发过程中,它们已经成为一种标准的评估工具。复杂性的增加和计算机图形技术的进步都导致了对新的可视化技术的需求,以促进对源自此类科学工程计算的大量数据的分析。扩大传统后处理技术的有效性是实现更短的设计周期和更快的上市时间的关键之一。在本文中,我们描述了如何广泛使用纹理映射和新的可视化映射,如力管,可以大大增强碰撞模拟中汽车部件的结构和物理特性的后处理。我们表明,使用这些技术,计算成本和渲染成本都将降低,可视化的质量将得到改善。
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