Dynamics of Affect and Cognition in Simulated Agents: Bridging the Gap between Experimental and Simulation Research

Rubén Mancha, C. Yoder, J. Clark
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引用次数: 5

Abstract

The purpose of this article is to propose a simulation framework combining Soft-System Methodology, System Dynamics, and the Cognitive Affective Personality System model, to facilitate the design and development of agents (e.g., agent based models, software agents) with interacting affective and cognitive units. A review of the literature supports the building of a third-order positive causal-loop model between the constructs Affectivity, Self-Efficacy, and Perceived Task Complexity. The model is evaluated to exemplify the use of this framework to study affective states in simulated agents. The behavior of the model is consistent with previous research, corroborating its utility as a tool for endowing complex agents in simulations with mechanisms of human affectivity, and as a computational artifact to develop affective computing systems. The framework, incorporating soft-constructs into simulation models and supporting the study of their process-based (dynamic) interactions, serves to bridge the gap between experimental and simulation research. The limitations of the approach and directions for future research are also discussed. Dynamics of Affect and Cognition in Simulated Agents: Bridging the Gap between Experimental and Simulation Research
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模拟代理人的情感和认知动力学:弥合实验和模拟研究之间的差距
本文的目的是提出一个结合软系统方法论、系统动力学和认知情感人格系统模型的仿真框架,以促进情感和认知单元相互作用的智能体(如基于智能体的模型、软件智能体)的设计和开发。通过对文献的回顾,支持在情感、自我效能和感知任务复杂性三者之间建立三阶正向因果循环模型。对该模型进行了评估,以举例说明使用该框架来研究模拟代理的情感状态。该模型的行为与先前的研究一致,证实了其作为赋予复杂代理模拟人类情感机制的工具的实用性,以及作为开发情感计算系统的计算工件。该框架将软结构整合到仿真模型中,并支持其基于过程的(动态)交互研究,有助于弥合实验和仿真研究之间的差距。本文还讨论了该方法的局限性和未来的研究方向。模拟代理人的情感和认知动力学:弥合实验和模拟研究之间的差距
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