Development of E-Module Based on Problem Based Learning Assisted with Scratch Applications to Improve Students Computational Thinking Skills

Fitri Handayani, Y. Fitria, Syafri Ahmad, Zelhendri Zen
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引用次数: 5

Abstract

This study aims to develop a valid, practical, and effective problem-based learning e-module to improve the computational thinking skills of fifth-grade elementary school students. The research method used was Research and Development, using the ADDIE development model. The research instruments used were validation questionnaires, practicality questionnaires for students and teachers, and pretest and posttest question sheets to measure students' abilities. While the data analysis technique to test the validity and practicality using a Likert scale, while the product effectiveness test was carried out using the Pretest-Posttest Control Group Design and analyzed using SPSS. The results of the research showed that the validity results based on lesson plans obtained a value of 94.44% (very valid), material expert validators 90.48% (very valid), linguists 92.86% (very valid), and media experts 89.6% (very valid). The practical results can be seen from the student response of 90.42% or very practical, and the teacher's response of 93,52 % or very practical. At the same time, the effectiveness test from the results of the pretest and posttest obtained that count> table, namely 15,499 > 1,711 and Sig (2-tailed) 0,000 <0.05, so it can be concluded that there is an average difference in students' computational thinking abilities from the results of the pretest to the results of the posttest in the experimental class. Furthermore, the effectiveness test based on N-gain was obtained at 60.6203 or 60.6%, including the quite effective category. So, the development of PBL-based e-modules assisted by scratch applications to improve the computational thinking skills of Grade V elementary school students is declared valid, practical, and effective.
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基于问题学习的电子模块开发,辅助Scratch应用提高学生的计算思维能力
本研究旨在开发有效、实用、有效的问题型学习电子模组,以提高小学五年级学生的计算思维能力。采用的研究方法为研究与开发,采用ADDIE开发模型。研究工具包括验证性问卷、学生和教师的实用性问卷、测试学生能力的前测和后测问卷。而数据分析技术采用李克特量表来检验有效性和实用性,而产品有效性检验采用前测后测控制组设计,并使用SPSS进行分析。研究结果表明,基于教案的效度结果为94.44%(非常有效),材料专家验证者为90.48%(非常有效),语言学家为92.86%(非常有效),媒体专家为89.6%(非常有效)。从实际效果可以看出,学生的反应为90.42%或非常实用,教师的反应为93.52%或非常实用。同时,通过对前测和后测结果的有效性检验,得出了count>表,即15,499 > 1,711和Sig (2-tailed) 0,000 <0.05,因此可以得出,实验班学生的计算思维能力在前测结果与后测结果之间存在平均差异。基于n增益的有效性检验在60.6203或60.6%,包括相当有效的类别。因此,开发基于pbl的电子模块并辅以scratch应用程序来提高五年级小学生的计算思维能力是有效的、实用的和有效的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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