{"title":"日本語教育へのVR(Virtual Reality)導入についての一提案 —— Google Cardboardの活用を例として ——","authors":"珮鈴 簡","doi":"10.20623/WELL.14.0_24","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":29943,"journal":{"name":"E-Learning and Digital Media","volume":"44 1","pages":"24-33"},"PeriodicalIF":2.6000,"publicationDate":"2020-03-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"E-Learning and Digital Media","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.20623/WELL.14.0_24","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}