{"title":"Commentary on Karhulahti et al. (2022): addressing ontological diversity in gaming disorder measurement from an item-based psychometric perspective","authors":"J. Billieux, Loïs Fournier","doi":"10.1080/16066359.2022.2125508","DOIUrl":null,"url":null,"abstract":"Abstract The present commentary aims to extend the work conducted by Karhulahti et al. (2022), and more specifically to follow one of the research directions that they suggested but did not preregister, that is, to capitalize on network analysis (an item-based psychometric approach) to reinforce or – in contrast – to nuance the view that the four gaming disorder measurement tools that they scrutinized actually assess ontologically distinct constructs. Thanks to the open science approach endorsed by Karhulahti and colleagues, we were able to perform network analysis that encompassed all items from the four gaming disorder assessment tools used by the authors. Because of the very high density of connections among all available items, the analysis conducted suggests that these instruments are not reliably distinct and that their content strongly overlaps, therefore measuring substantially homogeneous constructs after all. Although not aligned with the main conclusions made by Karhulahti and colleagues, the current exploratory results make sense theoretically and require further elaboration of what is meant by ‘ontological diversity’ in the context of gaming disorder assessment and diagnosis.","PeriodicalId":47851,"journal":{"name":"Addiction Research & Theory","volume":"141 1","pages":"170 - 173"},"PeriodicalIF":1.9000,"publicationDate":"2022-12-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Addiction Research & Theory","FirstCategoryId":"3","ListUrlMain":"https://doi.org/10.1080/16066359.2022.2125508","RegionNum":3,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"SOCIAL ISSUES","Score":null,"Total":0}
引用次数: 4
Abstract
Abstract The present commentary aims to extend the work conducted by Karhulahti et al. (2022), and more specifically to follow one of the research directions that they suggested but did not preregister, that is, to capitalize on network analysis (an item-based psychometric approach) to reinforce or – in contrast – to nuance the view that the four gaming disorder measurement tools that they scrutinized actually assess ontologically distinct constructs. Thanks to the open science approach endorsed by Karhulahti and colleagues, we were able to perform network analysis that encompassed all items from the four gaming disorder assessment tools used by the authors. Because of the very high density of connections among all available items, the analysis conducted suggests that these instruments are not reliably distinct and that their content strongly overlaps, therefore measuring substantially homogeneous constructs after all. Although not aligned with the main conclusions made by Karhulahti and colleagues, the current exploratory results make sense theoretically and require further elaboration of what is meant by ‘ontological diversity’ in the context of gaming disorder assessment and diagnosis.
期刊介绍:
Since being founded in 1993, Addiction Research and Theory has been the leading outlet for research and theoretical contributions that view addictive behaviour as arising from psychological processes within the individual and the social context in which the behaviour takes place as much as from the biological effects of the psychoactive substance or activity involved. This cross-disciplinary journal examines addictive behaviours from a variety of perspectives and methods of inquiry. Disciplines represented in the journal include Anthropology, Economics, Epidemiology, Medicine, Sociology, Psychology and History, but high quality contributions from other relevant areas will also be considered.