An invariant descriptor map for 3D objects matching

IF 0.4 Q4 ENGINEERING, ELECTRICAL & ELECTRONIC EMITTER-International Journal of Engineering Technology Pub Date : 2020-01-23 DOI:10.14419/IJET.V9I1.29918
Abdallah El Chakik, Abdul Rahman El Sayed, H. Alabboud, Amer Bakkach
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引用次数: 0

Abstract

Meshes and point clouds are traditionally used to represent and match 3D shapes. The matching prob-lem can be formulated as finding the best one-to-one correspondence between featured regions of two shapes. This paper presents an efficient and robust 3D matching method using vertices descriptors de-tection to define feature regions and an optimization approach for regions matching. To do so, we compute an invariant shape descriptor map based on 3D surface patches calculated using Zernike coef-ficients. Then, we propose a multi-scale descriptor map to improve the measured descriptor map quali-ty and to deal with noise. In addition, we introduce a linear algorithm for feature regions segmentation according to the descriptor map. Finally, the matching problem is modelled as sub-graph isomorphism problem, which is a combinatorial optimization problem to match feature regions while preserving the geometric. Finally, we show the robustness and stability of our method through many experimental re-sults with respect to scaling, noise, rotation, and translation.  
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用于3D对象匹配的不变描述符映射
网格和点云传统上用于表示和匹配3D形状。匹配问题可以表述为寻找两个形状的特征区域之间的最佳一对一对应关系。本文提出了一种利用顶点描述子检测来定义特征区域的高效、鲁棒的三维匹配方法和区域匹配的优化方法。为此,我们基于使用Zernike系数计算的三维表面补丁计算一个不变的形状描述符映射。然后,我们提出了一种多尺度描述子映射,以提高测量描述子映射的质量并处理噪声。此外,我们还介绍了一种基于描述符映射的线性特征区域分割算法。最后,将匹配问题建模为子图同构问题,即在保持几何特征的前提下匹配特征区域的组合优化问题。最后,我们通过许多关于缩放、噪声、旋转和平移的实验结果证明了我们的方法的鲁棒性和稳定性。
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来源期刊
EMITTER-International Journal of Engineering Technology
EMITTER-International Journal of Engineering Technology ENGINEERING, ELECTRICAL & ELECTRONIC-
自引率
0.00%
发文量
7
审稿时长
12 weeks
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