{"title":"Introduction from Session Chair - Multimedia and Telecommunications Track Session: Content Delivery","authors":"D. Hausheer","doi":"10.1109/EURMIC.2003.1231590","DOIUrl":null,"url":null,"abstract":"Technologies for content delivery over large-scale networks supporting the distribution of audio and video streams are broadly investigated at present. Various approaches have been suggested such as, e.g., batching and patching techniques, seeking the optimal trade-off between multicast and unicast communication. A clear trend towards personalized and on-demand multimedia services further increases the challenge to find appropriate solutions providing high performance and throughput on the one hand as well as low latencies on the other hand. Such divergent requirements can only be met if new mechanisms for content delivery are developed that take advantage of the intelligence and resources being present within and at the edges of the network. Recent investigation in peer-to-peer and overlay networks brought up new communication mechanisms that are highly scalable and efficient. These approaches particularly make use of functionality and resources provided by the end-users which are located at the edges of the Internet. All papers introduced in this session go into this direction. The first paper, entitled “An Implementation of an overlay network architecture scheme for streaming media distribution” by Ch. Z. Patrikakis, Y. Despotopoulos, A. M. Rompotis, N. Minogiannis, A. L. Lambiris and A. D. Salis uses end-clients as relaying nodes in an overlay network infrastructure for the distribution of video streams. The second paper is about “Providing Interactive Video On Demand Services in Distributed Architectures” and is written by B. Oazzaz, R. Suppi, A. Ripoll, F. Cores, P. Hernandez and E. Luque. It presents the design of an interactive VoD proxy server combining multicast and unicast channels with the prefetching technique that makes use of client buffering. The third paper, called “A New Asynchronous Hybrid Mechanism for Video on Demand” by Ramesh Yerraballi, Xiaoru Zhao and Jasmin Kanabar proposes a new strategy introducing the property of asynchronicity to satisfy requests at peak loads by accordingly compromising on latency.","PeriodicalId":100495,"journal":{"name":"Euromicro Newsletter","volume":"1 1","pages":"206"},"PeriodicalIF":0.0000,"publicationDate":"2003-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Euromicro Newsletter","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EURMIC.2003.1231590","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Technologies for content delivery over large-scale networks supporting the distribution of audio and video streams are broadly investigated at present. Various approaches have been suggested such as, e.g., batching and patching techniques, seeking the optimal trade-off between multicast and unicast communication. A clear trend towards personalized and on-demand multimedia services further increases the challenge to find appropriate solutions providing high performance and throughput on the one hand as well as low latencies on the other hand. Such divergent requirements can only be met if new mechanisms for content delivery are developed that take advantage of the intelligence and resources being present within and at the edges of the network. Recent investigation in peer-to-peer and overlay networks brought up new communication mechanisms that are highly scalable and efficient. These approaches particularly make use of functionality and resources provided by the end-users which are located at the edges of the Internet. All papers introduced in this session go into this direction. The first paper, entitled “An Implementation of an overlay network architecture scheme for streaming media distribution” by Ch. Z. Patrikakis, Y. Despotopoulos, A. M. Rompotis, N. Minogiannis, A. L. Lambiris and A. D. Salis uses end-clients as relaying nodes in an overlay network infrastructure for the distribution of video streams. The second paper is about “Providing Interactive Video On Demand Services in Distributed Architectures” and is written by B. Oazzaz, R. Suppi, A. Ripoll, F. Cores, P. Hernandez and E. Luque. It presents the design of an interactive VoD proxy server combining multicast and unicast channels with the prefetching technique that makes use of client buffering. The third paper, called “A New Asynchronous Hybrid Mechanism for Video on Demand” by Ramesh Yerraballi, Xiaoru Zhao and Jasmin Kanabar proposes a new strategy introducing the property of asynchronicity to satisfy requests at peak loads by accordingly compromising on latency.
目前,在支持音频和视频流分发的大规模网络上进行内容分发的技术得到了广泛的研究。人们提出了各种方法,如批处理和补丁技术,以寻求多播和单播通信之间的最佳权衡。个性化和按需多媒体服务的明显趋势进一步增加了寻找合适的解决方案的挑战,这些解决方案一方面提供高性能和吞吐量,另一方面提供低延迟。只有开发出利用网络内部和边缘存在的智能和资源的内容交付新机制,才能满足这种不同的需求。近年来对点对点网络和覆盖网络的研究提出了新的可扩展和高效的通信机制。这些方法特别利用了位于互联网边缘的最终用户提供的功能和资源。本届会议上提出的所有文件都朝这个方向发展。第一篇论文题为“流媒体分发的覆盖网络架构方案的实现”,作者是Ch. Z. Patrikakis, Y. Despotopoulos, A. M. Rompotis, N. Minogiannis, A. L. Lambiris和A. D. Salis,使用终端客户端作为视频流分发的覆盖网络基础设施中的中继节点。第二篇论文是关于“在分布式架构中提供交互式视频点播服务”,由B. Oazzaz、R. Suppi、A. Ripoll、F. Cores、P. Hernandez和E. Luque撰写。提出了一种结合多播和单播信道的交互式VoD代理服务器的设计,并利用客户端缓冲的预取技术实现了交互式VoD代理服务器。第三篇论文,Ramesh Yerraballi, Xiaoru Zhao和Jasmin Kanabar的“视频点播的一种新的异步混合机制”,提出了一种引入异步属性的新策略,通过相应的延迟来满足高峰负载下的请求。