Game-based learning with role-playing elements using RPG Maker MZ

Alicia Herrero Debón, Dolors Roselló Ferragud, Santiago E. Moll López, José A. Moraño Fernández, L. M. Sánchez Ruiz, Sara Sánchez López, Erika Vega Fleitas, Marta Moraño Ataz, Adolfo Núñez Pérez
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Abstract

In this work, the influence of the introduction of role-playing game elements, such as the customization of the avatar and an adaptive level of difficulty, is studied to configure a game experience more adapted to the needs of the students. The student’s point of view on these elements are also presented.
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基于游戏的学习与角色扮演元素使用RPG Maker MZ
在这项工作中,研究了引入角色扮演游戏元素的影响,例如角色的自定义和自适应的难度水平,以配置更适合学生需求的游戏体验。学生对这些因素的观点也被提出。
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