Gambling as a social-cultural phenomenon

M. Stojanovic, Lidija Bukvic-Brankovic, Branislava Popovic-Citic
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Abstract

Gambling can be defined as a common name for a set of different games, behaviors and activities, which involve investing money or some other value, with risk and hope in anticipation of a positive outcome. With the development of society, gambling took on different forms and meanings depending on the socio-cultural norms and beliefs of a given era. Today we are talking about gambling as a generally accepted activity, present in different social contexts. Although most individuals participate in gambling as a fun social activity, a small group of people become seriously involved in gambling activities, which currently leads to the recognition of gambling as a behavioral addiction, known as ?gambling disorder?. Various public policy factors, economic factors, community factors, social norms, legislation, as well as media coverage of gambling have made a huge contribution to the popularization and liberalization of gambling. The aim of this paper is to summarize scientific knowledge about key socio-cultural aspects of gambling. Based on a review of relevant and recent literature, the paper will present the development of gambling throughout history, socio-cultural factors of gambling and the social implications of gambling.
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赌博作为一种社会文化现象
赌博可以被定义为一系列不同游戏、行为和活动的统称,这些游戏、行为和活动涉及投资金钱或其他价值,带有风险和希望,期望得到积极的结果。随着社会的发展,赌博呈现出不同的形式和含义,这取决于特定时代的社会文化规范和信仰。今天我们要讨论的是赌博作为一种被普遍接受的活动,存在于不同的社会背景中。虽然大多数人参加赌博作为一种有趣的社会活动,一小部分人变得严重参与赌博活动,目前导致赌博作为一种行为成瘾的认识,被称为“赌博障碍”。各种公共政策因素、经济因素、社区因素、社会规范、立法以及媒体对赌博的报道都对赌博的普及和自由化做出了巨大的贡献。本文的目的是总结有关赌博的关键社会文化方面的科学知识。基于对相关和最新文献的回顾,本文将介绍赌博在历史上的发展,赌博的社会文化因素和赌博的社会影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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