{"title":"Implicit Stream Surfaces","authors":"J. V. Wijk","doi":"10.1109/VISUAL.1993.398875","DOIUrl":null,"url":null,"abstract":"Streamlines and stream surfaces are well known techniques for the visualization of fluid flow. For steady velocity fields, a streamline is the trace of a particle, and a stream surface is the trace of a curve. Here a new method is presented for the construction of stream surfaces. The central concept is the representation of a stream surface as an implicit surface f (x) = C. After the initial calculation of f a family of stream surfaces can be generated efficiently by varying C. The shapes of the originating curves are defined by the value of f at the boundary. Two techniques are presented for the calculation of f: one based on solving the convection equation, the other on backward tracing of the trajectories of grid points. The flow around objects is discussed separately. With this method irregular topologies of the originating curves and of the stream surfaces can be handled easily. Further, it can also be used for other visualization techniques, such as time surfaces and stream volumes. Finally, an effective method for the automatic placement of originating curves is presented. >","PeriodicalId":91181,"journal":{"name":"Visualization : proceedings of the ... IEEE Conference on Visualization. IEEE Conference on Visualization","volume":"33 1","pages":"245-252"},"PeriodicalIF":0.0000,"publicationDate":"1993-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"109","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Visualization : proceedings of the ... IEEE Conference on Visualization. IEEE Conference on Visualization","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VISUAL.1993.398875","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 109

Abstract

Streamlines and stream surfaces are well known techniques for the visualization of fluid flow. For steady velocity fields, a streamline is the trace of a particle, and a stream surface is the trace of a curve. Here a new method is presented for the construction of stream surfaces. The central concept is the representation of a stream surface as an implicit surface f (x) = C. After the initial calculation of f a family of stream surfaces can be generated efficiently by varying C. The shapes of the originating curves are defined by the value of f at the boundary. Two techniques are presented for the calculation of f: one based on solving the convection equation, the other on backward tracing of the trajectories of grid points. The flow around objects is discussed separately. With this method irregular topologies of the originating curves and of the stream surfaces can be handled easily. Further, it can also be used for other visualization techniques, such as time surfaces and stream volumes. Finally, an effective method for the automatic placement of originating curves is presented. >
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隐式流面
流线和流面是众所周知的流体流动可视化技术。对于定常速度场,流线是粒子的轨迹,流面是曲线的轨迹。本文提出了一种构造河流表面的新方法。中心概念是将流表面表示为隐式表面f (x) = c。在f的初始计算之后,可以通过改变c有效地生成一系列流表面。原始曲线的形状由边界处的f值定义。提出了两种计算f的方法:一种是基于对流方程的求解,另一种是基于网格点轨迹的反向追踪。围绕对象的流将单独讨论。用这种方法可以很容易地处理原始曲线和流表面的不规则拓扑。此外,它还可以用于其他可视化技术,如时间面和流体积。最后,提出了一种有效的原始曲线自动定位方法。>
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