Research on 3D advertising placement based on virtual reality simulation

IF 0.5 Q4 TELECOMMUNICATIONS Internet Technology Letters Pub Date : 2023-07-27 DOI:10.1002/itl2.463
Lijing Xu
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Abstract

Virtual reality based on computer 3D technology has brought revolutionary changes in advertising creativity. To enhance the economic value of advertising itself, it is necessary to provide personalized and precise advertising placement for users from a massive advertising database. A recommendation system based on deep graph convolutional networks is a personalized system that can recommend based on their attributes and historical records. However, complex models are required to learn higher-order feature information, and the mining of user interaction behavior is insufficient. This article proposes a graph convolutional network with multi-head attention embedding for 3D advertising placement. We construct advertising graph data based on user behavior and multi-feature embedding mapping. To exploit higher-order features, a multi-head attention mechanism is embedded in the graph convolutional network. The experimental results show that the proposed model achieves better performance compared to other depth models on Criteo and Avazu datasets. We will deploy the entire model on the server to achieve precise advertising placement.

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基于虚拟现实仿真的三维广告植入研究
基于计算机三维技术的虚拟现实给广告创意带来了革命性的变化。要提升广告本身的经济价值,就需要从海量的广告数据库中为用户提供个性化、精准的广告投放。基于深度图卷积网络的推荐系统是一种基于属性和历史记录进行推荐的个性化系统。然而,需要复杂的模型来学习高阶特征信息,对用户交互行为的挖掘不足。本文提出了一种基于多头注意力嵌入的三维广告投放图卷积网络。我们基于用户行为和多特征嵌入映射构建广告图数据。为了利用高阶特征,在图卷积网络中嵌入了多头注意机制。实验结果表明,与其他深度模型相比,该模型在Criteo和Avazu数据集上取得了更好的性能。我们将整个模型部署在服务器上,以实现精确的广告投放。
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