{"title":"The Construction OF 3D Landscape Design System Based On Virtual Reality Technology","authors":"Qiong Zeng, Jianqiong Xu, Jifu Lu","doi":"10.1145/3510858.3510922","DOIUrl":null,"url":null,"abstract":"Although in the present, with the further development of science and technology in the times, more and more things have been improved, more and more high-tech goods into our lives, light as if it has become the mainstream of the present era. But past skills should also be passed on, some of which contain thousands of years of Chinese spiritual civilization, such as gardens. Therefore, we should make further improvements to the past skills to adapt to the present era, rather than abandoned under the wheels of history to become the past, so the purpose of this article is to use the current front-end virtual reality technology for landscape design to build a new 3Dlandscape design the system. Therefore, after reviewing the development and application level of virtual technology, we construct a new 3D landscape design system on virtual reality technology by using the existing points on the market about the construction of drawing system and classical landscape construction. After many experiments, according to the known experimental results, it can be concluded that: in a certain range, the use of virtual reality technology can make more detailed description and comments on the landscape, and get a more comprehensive three-dimensional three-dimensional architecture, to help designers better design landscape.","PeriodicalId":6757,"journal":{"name":"2021 IEEE 3rd International Conference on Civil Aviation Safety and Information Technology (ICCASIT)","volume":"13 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2021-12-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE 3rd International Conference on Civil Aviation Safety and Information Technology (ICCASIT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3510858.3510922","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Although in the present, with the further development of science and technology in the times, more and more things have been improved, more and more high-tech goods into our lives, light as if it has become the mainstream of the present era. But past skills should also be passed on, some of which contain thousands of years of Chinese spiritual civilization, such as gardens. Therefore, we should make further improvements to the past skills to adapt to the present era, rather than abandoned under the wheels of history to become the past, so the purpose of this article is to use the current front-end virtual reality technology for landscape design to build a new 3Dlandscape design the system. Therefore, after reviewing the development and application level of virtual technology, we construct a new 3D landscape design system on virtual reality technology by using the existing points on the market about the construction of drawing system and classical landscape construction. After many experiments, according to the known experimental results, it can be concluded that: in a certain range, the use of virtual reality technology can make more detailed description and comments on the landscape, and get a more comprehensive three-dimensional three-dimensional architecture, to help designers better design landscape.