vMCN: virtual mobile cloud network for realizing scalable, real-time cyber physical systems

K. Nakauchi, F. Bronzino, Y. Shoji, I. Seskar, D. Raychaudhuri
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引用次数: 9

Abstract

This paper presents virtual Mobile Cloud Network (vMCN), an architecture for scalable, real-time Cyber Physical Systems (CPS) based on virtualization-capable network infrastructure and highly distributed edge clouds. Emerging CPS applications running on mobile devices, such as Augmented Reality (AR) based navigation and self-driving cars, have fundamental limitations; (1) the response time over the networks is unmanageable and CPS applications suffer from large response times, especially over shared wireless links; (2) the number of real-virtual object mappings cannot be scaled to the approaching trillion order of magnitude in an unified manner. vMCN addresses these issues by introducing novel network virtualization techniques that exploit the "named object" abstraction provided by a fast and scalable global name service. Coordinating virtualized resources across multiple domains, vMCN supports the distributed edge cloud model by deploying an application aware anycast services that achieve the strict requirements of CPS while still scaling to the expected order of magnitude of devices. An initial vMCN prototype system has been developed using the ORBIT testbed resources and the NICT's virtualization-capable WiFi base station. Experimental results reveal the vMCN can support up to about 94% CPS cycles under the set goal of 100 ms, outperforming the baseline system by almost two times.
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vMCN:用于实现可扩展、实时的网络物理系统的虚拟移动云网络
本文介绍了虚拟移动云网络(vMCN),这是一种基于虚拟化能力的网络基础设施和高度分布式边缘云的可扩展、实时网络物理系统(CPS)架构。在移动设备上运行的新兴CPS应用程序,如基于增强现实(AR)的导航和自动驾驶汽车,具有根本性的局限性;(1)网络上的响应时间难以管理,CPS应用程序的响应时间很长,特别是在共享无线链路上;(2)实-虚对象映射的数量无法统一缩放到接近万亿数量级。vMCN通过引入新颖的网络虚拟化技术来解决这些问题,这些技术利用了快速且可伸缩的全局名称服务提供的“命名对象”抽象。通过协调跨多个域的虚拟化资源,vMCN通过部署应用感知的任意播服务来支持分布式边缘云模型,这些服务既能满足CPS的严格要求,又能扩展到预期的设备数量级。一个初始的vMCN原型系统已经利用ORBIT测试平台资源和NICT的虚拟化WiFi基站开发出来。实验结果表明,在设定目标为100 ms的情况下,vMCN可以支持高达94%的CPS周期,比基线系统的性能高出近两倍。
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