Nim variants

M. V. D. Bergh, W. Kosters, F. Spieksma
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Abstract

Combinatorial game theory provides results for the class of two-player, deterministic games with perfect information. With the aim of generalizing this theory to the class of non-perfect information games in mind, we introduce and analyze three variants of the game of Nim. In these variants, the opponent only receives partial information on the move executed by the opponent. We model the variants as games in extensive form and compute Nash equilibria for different starting configurations. For one variant, this provides a full characterization of the game. For the other variants, we prove some partial and structural results, but a full characterization remains elusive.
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组合博弈论提供了一类具有完全信息的二人确定性博弈的结果。为了将这一理论推广到非完全信息博弈的范畴,我们引入并分析了Nim博弈的三种变体。在这些变体中,对手只接收到对手执行的移动的部分信息。我们将这些变量建模为广泛形式的博弈,并计算了不同初始配置下的纳什均衡。对于一种变体,这提供了游戏的完整特征。对于其他变体,我们证明了一些部分和结构结果,但完整的表征仍然难以捉摸。
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