Spider King: Virtual musical instruments based on microsoft Kinect

M. Hsu, T. Shih
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引用次数: 18

Abstract

Human Computer Interaction is becoming a major component in computer science related fields allowing humans to communicate with machines in very simple ways exploring new dimensions of research. Kinect, the 3D sensing device introduced by Microsoft mainly aiming computer games domain now is used in different scopes, one is being generation or controlling of sound signals producing aesthetic music. Here, in this paper, authors' experimental efforts on three virtual music instruments: Drum, Guitar and Spider King, based on Kinect sensor are presented. All three instruments virtually set the relevant sensing input areas, as an example, strings of the guitar or cymbals of the drum, then, the player controls the instrument through those virtual inputs through the Kinect. Sound control data is then generated and fed to the audio library based on the musically oriented human computer interaction gestures, composing a realtime musical expressive performance. A live performance using the presented virtual instruments was carried out at the end.
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蜘蛛王:基于微软Kinect的虚拟乐器
人机交互正在成为计算机科学相关领域的一个主要组成部分,允许人类以非常简单的方式与机器交流,探索新的研究维度。Kinect是微软公司推出的主要针对电脑游戏领域的三维传感设备,目前应用于不同的领域,一是产生或控制声音信号,产生美学音乐。本文介绍了基于Kinect传感器的鼓、吉他和蜘蛛王三种虚拟乐器的实验工作。这三种乐器都虚拟地设置了相关的感应输入区域,例如,吉他的弦或鼓的钹,然后,玩家通过这些虚拟输入通过Kinect来控制乐器。然后生成声音控制数据,并根据面向音乐的人机交互手势馈送到音频库,构成实时音乐表达表演。最后,利用虚拟仪器进行了现场表演。
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