Time tremors: developing transmedia gaming for children

Conor Holler, Patrick Crowe, A. Mayhew, A. Tindale, S. Diamond
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Abstract

Time Tremors is a transmedia experience for children aged 8-14 that crosses television, web, locative media, and mobile apps. Time Tremors is a collection game in which players search for objects from history supposedly scattered throughout time and space, hidden, invisible to the human eye but detectable and collectable using a variety of mobile and online broadband technologies. Extending the game into locative augmented reality and mobile play was an applied research challenge that required narrative continuity while ensuring safe play.
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时间震颤:开发面向儿童的跨媒体游戏
《Time Tremors》是一款面向8-14岁儿童的跨媒体体验游戏,涵盖电视、网络、位置媒体和移动应用。《Time Tremors》是一款收集游戏,玩家在其中寻找散落在时间和空间中的历史物品,这些物品被隐藏起来,肉眼看不见,但可以通过各种移动和在线宽带技术检测和收集。将游戏扩展到位置增强现实和手机游戏是一项应用研究挑战,需要在确保安全游戏的同时保持叙事连续性。
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