Factors influencing the choice of projection textures for displaying layered surfaces

A. Bair, D. House, C. Ware
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引用次数: 8

Abstract

We report on an experiment designed to examine the effect of type and size of projection textures on the ability of human subjects to correctly estimate the surface normal on each of two terrain-like layered surfaces. Normal estimation was determined by the ability to correctly orient a probe so that it is aligned with the normal local to the surface to which it is attached. All presentations were optimized for layered surface viewing, being displayed on a high resolution stereoscope and with a rocking motion to provide motion cues. Three texture types were examined, each at both coarse and fine scales. One texture consisted of random dots, containing no consistent structural pattern. The other two texture types provided structure in two orthogonal directions, with one being a regular square grid, and the other parallel hatch marks arranged in ranks to form perceptual lines orthogonal to the hatches. The experiment demonstrates that structured patterns, indicating shape in two orthogonal directions, are superior to random dots. Using a grid on the bottom layer significantly improves perception of the bottom surface. However, between grids and hatches, there is no other statistically significant evidence that using differing texture type or scale across the two surfaces enhances the ability to estimate shape.
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影响显示分层表面的投影纹理选择的因素
我们报告了一项实验,旨在检查投影纹理的类型和大小对人类受试者正确估计两个类地形分层表面表面法线的能力的影响。法向估计是由正确定位探针的能力决定的,使其与附着表面的法向局部对齐。所有演示都针对分层表面观看进行了优化,在高分辨率立体镜上显示,并通过摇摆运动提供运动线索。检测了三种纹理类型,每种都在粗和细尺度上。一种纹理由随机的点组成,不包含一致的结构模式。另外两种纹理类型在两个正交的方向上提供结构,其中一种是规则的方形网格,另一种是平行的舱口标记,排列成与舱口正交的感知线。实验表明,在两个正交方向上显示形状的结构化图案优于随机点。在底层使用网格可以显著改善底层表面的感知。然而,在网格和舱口之间,没有其他统计上显著的证据表明,在两个表面上使用不同的纹理类型或比例可以增强估计形状的能力。
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