Pengembangan Kartu Bangun Ruang Berbasis Augmented Reality

S. Asmah, D. Purwaningsih
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引用次数: 0

Abstract

Abstrak Tujuan penelitian adalah mengembangkan kartu bangun ruang berbasis augmented reality (AR). Metode penelitian yang digunakan adalah penelitian dan pengembangan model ADDIE yang terdiri dari analisis, desain, pengembangan, penerapan, dan evaluasi. Produk divalidasi oleh empat orang ahli yang terdiri dari dua orang ahli materi dan dua orang ahli media. Uji coba produk dilakukan pada 28 siswa kelas VIII SMP Negeri 5 Pontianak. Alat pengumpulan data yang digunakan adalah angket yang terdiri dari angket kelayakan, kepraktisan, dan keefektifan media. Hasil penelitian menunjukkan bahwa kartu bangun ruang berbasis AR layak digunakan berdasarkan hasil uji kelayakan dari ahli media dan materi serta praktis dan efektif berdasarkan hasil uji coba. Berdasarkan hasil uji kelayakan, kepraktisan, dan keefektifan, disimpulkan bahwa kartu bangun ruang berbasis AR layak, praktis, dan efektif untuk disebarluaskan.  AbstractThe research aimed to develop an augmented reality (AR)-based spatial card. The research method used the ADDIE research and development model which consists of analysis, design, development, implementation, and evaluation. The product was validated by four experts consisting of two material experts and two media experts. Product trials were conducted on 28 grade VIII students of SMP Negeri 5 Pontianak. The data collection tool used a questionnaire consisting of a feasibility, practicality, and media effectiveness questionnaire. The results of the research showed that AR-based spatial cards were feasible to use based on the results of due diligence from media and material experts and practical and effective based on the results of the trials. Based on the results of the feasibility, practicality, and effectiveness tests, it was concluded that AR-based spatial cards were feasible, practical, and effective for dissemination.
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基于增强现实的空间构建卡开发
抽象研究的目的是开发一种基于增强现实的空间构建卡。采用的研究方法是ADDIE模型的研究和开发,包括分析、设计、开发、应用和评估。该产品由由两名材料专家和两名媒体专家组成的四名专家验证。测试对象是28名初中生。所使用的数据收集工具是由可行性、实效和有效性组成的数字集。研究结果表明,基于AR的空间构建卡可以根据媒体和材料的可行性测试结果以及根据测试结果的实际和有效使用。根据可行性、实用性和有效性测试的结果,得出结论,一个基于AR的空间构建卡是可行的、实用的和有效的传播。根据智能军事卡进行分析研究方法利用了分析、设计、开发、实现和评估的模型。该产品是由两种材料探头和两种媒体探头四种实体验证的。制作人试验对象是28级初中生。数据收集产生了问题,反映了情感、实践和媒体效应问题。研究表明,基于军事基地的军事卡片可以利用媒体、材料研究和实践和有效的基于试验的结果的结果。基于利己性、实践和有效测试的结果,结论是,基础上的空间卡片是可行的、实际的和有效的分离。
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