{"title":"Spatiotemporal 2D Skeleton-based Image for Dynamic Gesture Recognition Using Convolutional Neural Networks","authors":"J. Paulo, L. Garrote, P. Peixoto, U. Nunes","doi":"10.1109/RO-MAN50785.2021.9515418","DOIUrl":null,"url":null,"abstract":"This paper presents a dynamic gesture recognition approach using a novel spatiotemporal 2D skeleton image representation that can be fed to computationally efficient deep convolutional neural networks, for applications on human-robot interaction. Gestures are a seamless modality of human interaction and represent a potentially natural way to interact with the smart devices around us, like robots. The contribution of this paper is the proposal of a visually interpretable representation of dynamic gestures, which has a two-fold advantage: (i) conveys both spatial and temporal characteristics relying on a technique inspired in computer graphics, (ii) and can be used with simple and efficient architectures of convolutional neural networks. In our representation, a 3D skeleton model is projected to a 2D camera’s point-of-view, preserving spatial relations, and through a sliding window the temporal domain is encoded in a fused image of consecutive frames, through a shading motion effect achieved by manipulating a transparency coefficient. The result is a 2D image that when fed to simple custom-designed convolutional neural networks, it is achieved accurate classification of dynamic gestures. Experimmental reuslts obtained with a purposely captured 6 gesture dataset of 11 subjects, and also 2 public datasets, give evidence of a strong performance of our approach, when compared to other methods.","PeriodicalId":6854,"journal":{"name":"2021 30th IEEE International Conference on Robot & Human Interactive Communication (RO-MAN)","volume":"1 1","pages":"1138-1144"},"PeriodicalIF":0.0000,"publicationDate":"2021-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 30th IEEE International Conference on Robot & Human Interactive Communication (RO-MAN)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/RO-MAN50785.2021.9515418","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This paper presents a dynamic gesture recognition approach using a novel spatiotemporal 2D skeleton image representation that can be fed to computationally efficient deep convolutional neural networks, for applications on human-robot interaction. Gestures are a seamless modality of human interaction and represent a potentially natural way to interact with the smart devices around us, like robots. The contribution of this paper is the proposal of a visually interpretable representation of dynamic gestures, which has a two-fold advantage: (i) conveys both spatial and temporal characteristics relying on a technique inspired in computer graphics, (ii) and can be used with simple and efficient architectures of convolutional neural networks. In our representation, a 3D skeleton model is projected to a 2D camera’s point-of-view, preserving spatial relations, and through a sliding window the temporal domain is encoded in a fused image of consecutive frames, through a shading motion effect achieved by manipulating a transparency coefficient. The result is a 2D image that when fed to simple custom-designed convolutional neural networks, it is achieved accurate classification of dynamic gestures. Experimmental reuslts obtained with a purposely captured 6 gesture dataset of 11 subjects, and also 2 public datasets, give evidence of a strong performance of our approach, when compared to other methods.