Beyond deviance: toxic gaming culture and the potential for positive change

IF 1.1 2区 文学 Q3 COMMUNICATION Critical Studies in Media Communication Pub Date : 2022-05-27 DOI:10.1080/15295036.2022.2080848
Kelly Boudreau
{"title":"Beyond deviance: toxic gaming culture and the potential for positive change","authors":"Kelly Boudreau","doi":"10.1080/15295036.2022.2080848","DOIUrl":null,"url":null,"abstract":"ABSTRACT Game studies addresses a wide range of topics, concepts, questions, and perspectives. From reading games as technical and cultural artifacts to exploring players, player communities, and the industry itself. Toxic culture within gaming communities and the gaming industry has negatively affected and even harmed individuals, community growth, the creative potential of video games, and even the study of some topics in game studies. This is not up for debate. However, toxic culture plays a role in shaping alternative visions and methods of inclusivity, as those affected by it push against the toxic boundaries and existing conditions through a wide range of strategies to create positive change. From supportive threads on social media to coordinated, collective efforts in the form of the creation of organizations, events, and emotional support networks, this article looks at resistance to toxic gaming culture and how it reshapes and reconstructs the boundaries and social norms towards creating a more inclusive gaming community and culture. The future of game studies is necessarily critical, but its future is also constructive.","PeriodicalId":47123,"journal":{"name":"Critical Studies in Media Communication","volume":null,"pages":null},"PeriodicalIF":1.1000,"publicationDate":"2022-05-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Critical Studies in Media Communication","FirstCategoryId":"98","ListUrlMain":"https://doi.org/10.1080/15295036.2022.2080848","RegionNum":2,"RegionCategory":"文学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMMUNICATION","Score":null,"Total":0}
引用次数: 5

Abstract

ABSTRACT Game studies addresses a wide range of topics, concepts, questions, and perspectives. From reading games as technical and cultural artifacts to exploring players, player communities, and the industry itself. Toxic culture within gaming communities and the gaming industry has negatively affected and even harmed individuals, community growth, the creative potential of video games, and even the study of some topics in game studies. This is not up for debate. However, toxic culture plays a role in shaping alternative visions and methods of inclusivity, as those affected by it push against the toxic boundaries and existing conditions through a wide range of strategies to create positive change. From supportive threads on social media to coordinated, collective efforts in the form of the creation of organizations, events, and emotional support networks, this article looks at resistance to toxic gaming culture and how it reshapes and reconstructs the boundaries and social norms towards creating a more inclusive gaming community and culture. The future of game studies is necessarily critical, but its future is also constructive.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
超越越轨:有毒的游戏文化和积极改变的潜力
游戏研究涉及广泛的主题、概念、问题和观点。从将游戏视为技术和文化产物,到探索玩家、玩家社区和行业本身。游戏社区和游戏产业中的有毒文化对个人、社区发展、电子游戏的创造潜力甚至游戏研究中的某些主题的研究都产生了负面影响,甚至造成了伤害。这是没有争议的。然而,有毒文化在塑造包容性的替代愿景和方法方面发挥着作用,因为受其影响的人通过广泛的战略来推动有毒边界和现有条件,以创造积极的变化。从社交媒体上的支持性线索到组织、活动和情感支持网络等形式的协同、集体努力,本文着眼于对有毒游戏文化的抵制,以及它如何重塑和重建边界和社会规范,以创造更具包容性的游戏社区和文化。游戏研究的未来必然是至关重要的,但它的未来也是建设性的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
CiteScore
2.10
自引率
0.00%
发文量
34
期刊介绍: Critical Studies in Media Communication (CSMC) is a peer-reviewed publication of the National Communication Association. CSMC publishes original scholarship in mediated and mass communication from a cultural studies and/or critical perspective. It particularly welcomes submissions that enrich debates among various critical traditions, methodological and analytical approaches, and theoretical standpoints. CSMC takes an inclusive view of media and welcomes scholarship on topics such as • media audiences • representations • institutions • digital technologies • social media • gaming • professional practices and ethics • production studies • media history • political economy. CSMC publishes scholarship about media audiences, representations, institutions, technologies, and professional practices. It includes work in history, political economy, critical philosophy, race and feminist theorizing, rhetorical and media criticism, and literary theory. It takes an inclusive view of media, including newspapers, magazines and other forms of print, cable, radio, television, film, and new media technologies such as the Internet.
期刊最新文献
Gays Against Groomers and the politics of digital ventriloquism Dialectics of cinematic co-production: ambivalent Korean fantasy romance in Ultimate Oppa Superman, superwoman, or superhero? A thematic analysis of Reddit user discussions of female superheroes “De eso no se habla”: the complexities of representation in Love, Victor “Get Woke, Go Broke”: sport media’s monetization of white male grievance in the age of Trump
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1