Efficient methods for finding influential locations with adaptive grids

D. Yan, R. C. Wong, Wilfred Ng
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引用次数: 36

Abstract

Given a set S of servers and a set C of clients, an optimal-location query returns a location where a new server can attract the greatest number of clients. Optimal-location queries are important in a lot of real-life applications, such as mobile service planning or resource distribution in an area. Previous studies assume that a client always visits its nearest server, which is too strict to be true in reality. In this paper, we relax this assumption and propose a new model to tackle this problem. We further generalize the problem to finding top-k optimal locations. The main challenge is that, even the fastest approach in existing studies needs to take hours to answer an optimal-location query on a typical real world dataset, which significantly limits the applications of the query. Using our relaxed model, we design an efficient grid-based approximation algorithm called FILM (Fast Influential Location Miner) to the queries, which is orders of magnitude faster than the best-known previous work and the number of clients attracted by a new server in the result location often exceeds 98% of the optimal. The algorithm is extended to finding k influential locations. Extensive experiments are conducted to show the efficiency and effectiveness of FILM on both real and synthetic datasets.
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利用自适应网格寻找有影响位置的有效方法
给定服务器集S和客户端集C,最优位置查询返回一个新服务器可以吸引最多客户端的位置。最优位置查询在许多现实生活中的应用程序中都很重要,例如移动服务规划或区域内的资源分配。以前的研究假设客户端总是访问离它最近的服务器,这在现实中太严格了。在本文中,我们放宽这一假设,并提出一个新的模型来解决这一问题。我们进一步将问题推广到寻找top-k最优位置。主要的挑战是,即使是现有研究中最快的方法也需要花费几个小时来回答一个典型的真实世界数据集上的最佳位置查询,这极大地限制了查询的应用。使用我们的松弛模型,我们设计了一种高效的基于网格的近似算法,称为FILM(快速影响位置挖掘器),该算法比之前最著名的工作快了几个数量级,并且新服务器在结果位置吸引的客户数量通常超过最优值的98%。将该算法扩展到寻找k个有影响的位置。大量的实验证明了FILM在真实和合成数据集上的效率和有效性。
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