Application of VR in the Experimental Teaching of Animation Art

Xi Deng, Jieqing Lei, Mobai Chen
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引用次数: 3

Abstract

As computer technology advanced, VR has emerged. It is a virtual environment based on high-tech computer technology that can bring people a sense of reality and sensory experience. Through specific devices or equipment, it uses unique means to interact and communicate with the target object in the virtual environment, so that the professor can get a sense of reality and immersive experience. In order to increase students’ interest in teaching content, and at the same time to develop the education industry to achieve technology, this article combines virtual reality technology with experimental teaching. The paper discusses the use of VR in animation art experimental teaching and plans to provide thoughts and instructions about the fresh way in animation experimental teaching. This paper proposes the application research methods of VR in animation experiment teaching, including literature research method, expert interview method, questionnaire survey method, VR animation art teaching based on image method, and VR animation teaching evaluation clustering algorithm, which is used for conducting research experiments on the utilization of VR in animation art experimental learning. The experimental results in this article show that 96.25% of students like animation art VR experimental teaching system, which is helpful to the development of the teaching work.
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VR技术在动画艺术实验教学中的应用
随着计算机技术的进步,虚拟现实技术应运而生。它是一种基于高科技计算机技术的虚拟环境,可以给人们带来真实感和感官体验。它通过特定的装置或设备,以独特的手段与虚拟环境中的目标对象进行交互和交流,使教授获得真实感和身临其境的体验。为了提高学生对教学内容的兴趣,同时发展教育产业实现技术,本文将虚拟现实技术与实验教学相结合。本文对虚拟现实技术在动画艺术实验教学中的应用进行了探讨,以期对动画艺术实验教学的新方式提供一些思考和指导。本文提出了VR在动画实验教学中的应用研究方法,包括文献研究法、专家访谈法、问卷调查法、基于图像的VR动画艺术教学法、VR动画教学评价聚类算法等,对VR在动画艺术实验学习中的应用进行了研究实验。本文的实验结果表明,96.25%的学生喜欢动画艺术VR实验教学系统,这有助于教学工作的开展。
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