A heterogeneous CPU-GPU implementation for discrete elements simulation with multiple GPUs

Yuan Tian, Junjie Lai, Lei Yang, Ji Qi, Qingguo Zhou
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引用次数: 19

Abstract

To calculate the large number of particles in discrete elements simulation, a heterogeneous CPU-GPU implementation with multiple GPUs is developed. The implementation is achieved by combining two different parallel programming languages so that it can be assigned to a CPU-GPU cluster. The communication between nodes uses Massage Passing Interface (MPI) implementation for dynamic domain decomposition, particles re-mapping and data copying of overlapping areas. Other works are assigned to GPUs to obtain a high computational speed. The results of strong and weak scalability tests are analyzed for different number of GPUs. Last, the LAMMPS is used as CPU platform to compare with multi-GPU application for reflecting the superiority of using heterogeneous implementation.
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一个异构CPU-GPU实现离散元素模拟与多个gpu
为了在离散元模拟中计算大量粒子,开发了一种多gpu的异构CPU-GPU实现。该实现是通过结合两种不同的并行编程语言来实现的,因此可以将其分配给CPU-GPU集群。节点间通信采用MPI (Massage Passing Interface)实现动态域分解、粒子重映射和重叠区域数据复制。其他工作分配给gpu以获得较高的计算速度。分析了不同gpu数量下的强扩展性和弱扩展性测试结果。最后,将LAMMPS作为CPU平台与多gpu应用进行比较,以体现采用异构实现的优越性。
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