Fast global illumination for interactive volume visualization

Yubo Zhang, K. Ma
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引用次数: 27

Abstract

High quality global illumination can enhance the visual perception of depth cue and local thickness of volumetric data but it is seldom used in scientific visualization because of its high computational cost. This paper presents a novel grid-based illumination technique which is specially designed and optimized for volume visualization purpose. It supports common light sources and dynamic transfer function editing. Our method models light propagation, including both absorption and scattering, in a volume using a convection-diffusion equation that can be solved numerically. The main advantage of such technique is that the light modeling and simulation can be separated, where we can use a unified partial-differential equation to model various illumination effects, and adopt highly-parallelized grid-based numerical schemes to solve it. Results show that our method can achieve high quality volume illumination with dynamic color and opacity mapping and various light sources in real-time. The added illumination effects can greatly enhance the visual perception of spatial structures of volume data.
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交互式体可视化快速全局照明
高质量的全局照明可以增强体数据的深度线索和局部厚度的视觉感知,但由于其计算成本高,在科学可视化中很少使用。本文提出了一种新的基于网格的照明技术,该技术是专门为体可视化而设计和优化的。它支持常见光源和动态传递函数编辑。我们的方法模拟光的传播,包括吸收和散射,在一个体积使用对流扩散方程,可以解决数值。该技术的主要优点是可以将光的建模和仿真分离开来,使用统一的偏微分方程来模拟各种照明效果,并采用高度并行化的基于网格的数值格式进行求解。实验结果表明,该方法可以实现高质量的体照明,实时实现动态颜色和不透明度映射和各种光源。增加的照明效果可以大大增强体数据空间结构的视觉感受。
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