A Survey of Augmented Reality

IF 0.7 4区 计算机科学 Q4 COMPUTER SCIENCE, CYBERNETICS Presence-Teleoperators and Virtual Environments Pub Date : 1997-08-01 DOI:10.1162/pres.1997.6.4.355
Ronald T. Azuma
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引用次数: 8719

Abstract

This paper surveys the field of augmented reality (AR), in which 3D virtual objects are integrated into a 3D real environment in real time. It describes the medical, manufacturing, visualization, path planning, entertainment, and military applications that have been explored. This paper describes the characteristics of augmented reality systems, including a detailed discussion of the tradeoffs between optical and video blending approaches. Registration and sensing errors are two of the biggest problems in building effective augmented reality systems, so this paper summarizes current efforts to overcome these problems. Future directions and areas requiring further research are discussed. This survey provides a starting point for anyone interested in researching or using augmented reality.
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增强现实研究综述
本文研究了增强现实(AR)技术,即将三维虚拟物体实时集成到三维真实环境中。它描述了已经探索的医疗、制造、可视化、路径规划、娱乐和军事应用。本文描述了增强现实系统的特点,包括详细讨论了光学和视频混合方法之间的权衡。配准和传感误差是构建有效增强现实系统的两个最大问题,本文总结了目前为克服这两个问题所做的努力。讨论了今后需要进一步研究的方向和领域。这项调查为任何对研究或使用增强现实感兴趣的人提供了一个起点。
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来源期刊
CiteScore
2.20
自引率
0.00%
发文量
8
审稿时长
>12 weeks
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