EEG Measurements in a Virtual Reality Headset

IF 0.7 4区 计算机科学 Q4 COMPUTER SCIENCE, CYBERNETICS Presence-Teleoperators and Virtual Environments Pub Date : 1997-10-01 DOI:10.1162/pres.1997.6.5.581
Dorothy C. Strickland, D. Chartier
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引用次数: 18

Abstract

While virtual reality systems are used in training and in mental health treatment to simulate real-world environments, understanding the mental processing differences between artificial and real scenes has been difficult to substantiate. The ability to compare brain processing in virtual and real exposures could provide an objective quantitative comparison. In this paper, we demonstrate that verifiable EEG measurements of mental activity can be obtained while subjects are immersed in a virtual reality headset. Using standard commercial EEG measuring equipment, we recorded EEG activity in similar virtual and real scenes for 14 people encountering four different test conditions. We discuss the systematic exploration of the recording problems and the steps taken to verify the data. This data is further analyzed to conclude that differences do exist between real and virtual image processing, with variations affected more by subject and task than by which area of the brain is processing the image. We discuss some possible reasons for these findings.
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虚拟现实耳机中的脑电图测量
虽然虚拟现实系统被用于训练和心理健康治疗中,以模拟真实世界的环境,但理解人工场景和真实场景之间的心理处理差异一直很难证实。在虚拟和真实环境中比较大脑处理的能力可以提供客观的定量比较。在本文中,我们证明了当受试者沉浸在虚拟现实耳机中时,可以获得可验证的心理活动脑电图测量。使用标准的商用脑电图测量设备,我们记录了14个人在相似的虚拟和真实场景中遇到四种不同的测试条件的脑电图活动。我们讨论了记录问题的系统探索和验证数据所采取的步骤。对这些数据进行进一步分析后得出结论,真实图像处理和虚拟图像处理之间确实存在差异,这些差异更多地受主题和任务的影响,而不是大脑处理图像的区域。我们讨论了这些发现的一些可能的原因。
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来源期刊
CiteScore
2.20
自引率
0.00%
发文量
8
审稿时长
>12 weeks
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