A Framework of Traditional Handicraft Creative Practice towards Human-Engaged Computing

Peng Tan, Shengyang Zhong, Yi Ji, S. Clark
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Abstract

The purpose of this research is to explore a novel framework of traditional handicraft creative practice towards Human-Engaged Computing (HEC). First, this paper investigates the development of traditional handicraft interactive learning from the perspective of Human-Computer Interaction (HCI). Second, this paper demonstrates the importance and innovation of traditional handicraft creative practice from the perspective of HEC. Finally, this paper presents a case study, Cantonese Porcelain, to support it in a new context. The results extend creative practice of traditional handicraft in HCI community, and it also proposes three dimensions, engaged human, engaging computers, and synergized interaction, to enhance creative practice of traditional handicraft, and the contrihutions will provide a reference for researchers and designers.
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面向人机计算的传统手工艺创作实践框架
本研究的目的是探索传统手工艺创作实践的新框架,以面向人机交互计算(HEC)。首先,本文从人机交互(Human-Computer Interaction, HCI)的视角考察了传统手工艺交互学习的发展。其次,从HEC的角度论证了传统手工艺创意实践的重要性和创新性。最后,本文以广东瓷器为例,在新的语境下为其提供支持。研究结果拓展了传统手工艺在HCI社区的创作实践,并提出了参与人、参与人、协同互动三个维度来提升传统手工艺的创作实践,研究成果可为研究者和设计者提供参考。
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