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2020 International Conference on Innovation Design and Digital Technology (ICIDDT)最新文献

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Design and Innovation of Marine Culture Breakfast Machine : Based on emotional design 海洋文化早餐机的设计与创新:基于情感设计
Pub Date : 2020-12-01 DOI: 10.1109/ICIDDT52279.2020.00103
Jun Han, Lulu Wang, Jun Li, Zijun Zhu
The product of this design is the breakfast machine, and the design method is emotional design. Carry out innovative design from three levels of instinct, behavior and reflection, and display product effect through digital technology. The breakfast machine is innovatively designed from elements, colors, functions, interactions and other aspects, and the elements extracted from Marine animals are cleverly combined in the changed product shape, so as to make the breakfast process full of fun for children and parents. And through parent-child interaction, let children learn Marine science education and cultivate ecological balance consciousness from an early age. The conclusion is that only products polished from multiple dimensions, such as product quality, social responsibility and cultural inheritance, can establish themselves in the complex and changing market and achieve the purpose of improving people’s awareness of Marine protection.
本次设计的产品为早餐机,设计方法为情感化设计。从本能、行为、反思三个层面进行创新设计,通过数字技术展示产品效果。早餐机从元素、色彩、功能、互动等方面进行创新设计,将从海洋动物中提取的元素巧妙地结合在改变后的产品造型中,让孩子和家长的早餐过程充满乐趣。并通过亲子互动,让孩子从小学习海洋科学教育,培养生态平衡意识。结论是,只有从产品质量、社会责任、文化传承等多个维度进行打磨的产品,才能在复杂多变的市场中站稳脚跟,达到提高人们海洋保护意识的目的。
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引用次数: 0
Research on Crime Prevention Design in Public Space of Open Communities Based on Space Syntax Analysis : —Take East District of Jiangbin New Village in Zhenjiang City as an Example 基于空间句法分析的开放社区公共空间犯罪预防设计研究——以镇江市江滨新村东区为例
Pub Date : 2020-12-01 DOI: 10.1109/ICIDDT52279.2020.00013
T. Jiang, Jun Huo
Against the background that communities are opening up gradually, residential crime becomes an urgent issue that hinders the development of open communities. This paper applied the principles and methods of space syntax and made a quantitative analysis on the current status of open communities and space patterns designed with the function of crime prevention. By analyzing and comparing space syntax measures, the study has revealed security problems existing in open communities such as poor accessibility of street space and road network, difficult control of residential entrance and exit, lack of activity and communication space, insecurity caused by boundaryless, etc, summarizes design strategies of crime prevention in public space of open communities, and provides new guidance and support for the development and update of open communities.
在社区逐步开放的背景下,住宅犯罪成为阻碍开放社区发展的一个亟待解决的问题。本文运用空间句法的原理和方法,对具有预防犯罪功能的开放社区现状和空间格局进行了定量分析。通过空间句法测度的分析对比,揭示了开放社区存在的街道空间和路网可达性差、住宅出入口难以控制、缺乏活动和交流空间、无边界带来的不安全感等安全问题,总结了开放社区公共空间预防犯罪的设计策略,为开放社区的发展和更新提供了新的指导和支持。
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引用次数: 0
Human-computer Interactive Showcases Design for the Application of Commercial Space 商业空间应用的人机交互展示设计
Pub Date : 2020-12-01 DOI: 10.1109/ICIDDT52279.2020.00017
Jing Wang, Yi Chen, Han Zhong, Ang Wang
Nowadays, the method of "culture plus technology" should be used flexibly in the design of showcases, and the cultural characteristics should be reflected in the unique history, culture, tradition and patterns of the region. It will become a way of character design that taking human-computer interaction and natural interaction as the form of technological display, and it’s also another way to introduce and promote traditional culture. This paper takes the human-computer Interactive Technology as the starting point of showcases design, finding the problems of showcases in commercial space via investigation and research. Based on the problem analysis, it concludes the crux of the design of the current showcases and explores new design principles and applications to provide a basis for the subsequent design.
如今,在展柜设计中应灵活运用“文化+技术”的方法,将文化特色体现在该地区独特的历史、文化、传统和格局中。将人机交互和自然交互作为技术展示的形式,将成为一种人物设计方式,也是传统文化的引入和弘扬的另一种方式。本文以人机交互技术作为展示柜设计的出发点,通过调查研究发现商业空间展示柜存在的问题。在问题分析的基础上,总结出当前展柜设计的症结所在,探索新的设计原则和应用,为后续的设计提供依据。
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引用次数: 1
Application Research of Optical Tracking Point Layout in Computer Motion Capture Technology : Take Walking Motion as an Example 光学跟踪点布局在计算机运动捕捉技术中的应用研究——以行走运动为例
Pub Date : 2020-12-01 DOI: 10.1109/ICIDDT52279.2020.00109
Quan Gan, Yubo Li, Gong Wang, Yi Zhang
Nowadays, motion capture technology is widely used in all walks of life. In film and television animation production, motion capture technology has become one of the most crucial production methods because of its convenience, high efficiency, and capturing the real motion. At present, the most commonly used motion capture technology is optical motion capture, and the key and difficulty in realizing optical motion capture lie in the setting of tracking points. This paper studies the layout of tracking points in optical motion capture by taking walking motion as an example, focusing on the optimization and innovation of optical tracking point layout, and improving the traditional method of optical tracking point layout in the original motion capture technology.
如今,动作捕捉技术被广泛应用于各行各业。在影视动画制作中,动作捕捉技术因其方便、高效、捕捉真实的动作而成为最关键的制作方法之一。目前最常用的运动捕捉技术是光学运动捕捉,而实现光学运动捕捉的关键和难点在于跟踪点的设置。本文以行走运动为例,对光学运动捕捉中的跟踪点布局进行研究,重点对光学跟踪点布局进行优化与创新,对原有运动捕捉技术中传统的光学跟踪点布局方法进行改进。
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引用次数: 0
Multi-Dimensional Digital Dance Art with Real and Illusory Characteristics 具有真实与虚幻特征的多维数字舞蹈艺术
Pub Date : 2020-12-01 DOI: 10.1109/ICIDDT52279.2020.00098
Ya Dan
This paper is based on the multidimensional digital expression of the real and illusory characteristics of dance art, the needs of dance education information digitization, including institutional and social development, the development of dance education itself, the needs of the development of dance culture industry, the value and limitations of interdisciplinary research, etc. Then, we conduct a review of basic concepts and related research literature to determine the research methodology and objectives. Then, we will review the basic concepts and relevant research literature and determine the research methods and objectives. Digital media technology, with its characteristics, spontaneously integrates elements such as space, visuals, lighting, props, communication media, etc. with the content of live art and works, thus creating a more intense aesthetic experience. This creates a stronger aesthetic experience to meet the aesthetic needs of the public in the information age. The creators use digital technologies such as image storage, editing, transmission, and display to transform the two-dimensional, static space into a multi-dimensional, flowing space, giving new vitality to stage art, and creating a fantastic landscape after the high degree of integration of digital technology and stage art. This paper attempts to take the Pebble illusion as a representative of the influence of digital media technology on theatrical space, to study the possibility of the development of theatrical space under the influence of technology, as well as the personalized creative considerations in the face of the changes brought about by technology.
本文从舞蹈艺术真实与虚幻特征的多维数字化表达、舞蹈教育信息数字化的需求(包括体制与社会发展)、舞蹈教育自身发展的需求、舞蹈文化产业发展的需求、跨学科研究的价值与局限性等方面展开。然后,我们对基本概念和相关研究文献进行了回顾,以确定研究方法和目标。然后,我们将回顾基本概念和相关研究文献,并确定研究方法和目标。数字媒体技术以其自身的特点,自发地将空间、视觉、灯光、道具、传播媒介等元素与现场艺术和作品的内容融合在一起,创造出更加强烈的审美体验。这创造了更强的审美体验,以满足大众在信息时代的审美需求。创作者利用图像存储、编辑、传输、显示等数字技术,将二维的、静态的空间转化为多维的、流动的空间,赋予舞台艺术新的活力,营造出数字技术与舞台艺术高度融合后的梦幻景观。本文试图以Pebble illusion作为数字媒体技术对剧场空间影响的代表,研究剧场空间在技术影响下发展的可能性,以及面对技术带来的变化时的个性化创作思考。
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引用次数: 0
A Study on Image Extraction and Innovation Development of Clay Toys in the New Context 新语境下黏土玩具图像提取及创新发展研究
Pub Date : 2020-12-01 DOI: 10.1109/ICIDDT52279.2020.00047
Zhen Huang, Zhe Zhu, Mengjun Cui
Clay Sculpture Toy is a kind of handicraft art form with the longest history and the widest spread among Chinese people. It shows people’s joys and sorrows, their life and production which has strong regional characteristics and local flavor. But now, in the new context of the collision between traditional culture and market economy, how to develop and spread clay sculpture toys is facing difficulties. On the one hand, there is a certain gap between traditional folk art and modem mainstream aesthetics; on the other hand, how to innovate the development and dissemination of clay sculpture toys, such traditional handicrafts, in the context of traditional communication environment and modem interconnection of all things. In such a complex new context, it is very important for clay toys to innovate their own development points and communication means. Computer image technology has been broadly used in media and advertisement, engineering technology and other fields and achieved good results, but such advanced technology has almost never been applied in the traditional handicraft industry. Based on the previous studies on clay toys, this paper uses computer image technology to extract the images and patterns of traditional clay toy to find a new innovative path for the developing traditional handicrafts such as clay toys in the new context, this paper constructs an evaluation index system for the comprehensive development value of clay toys. Taking Fengxiang, Huishan and Xunxian as examples, this paper comprehensively evaluates the development value of clay toys by using FAHP and finds innovative ways suitable for clay toys according to the conclusions:1. Create innovative and high-quality IP image in combination with new context. 2. The mode of communication with new context. 3. Open innovation of decorative patterns and colors, strive to provide a new perspective and method for the development and innovation of clay toys.
泥塑玩具是中国民间历史最悠久、流传最广的一种手工艺艺术形式。它表现了人们的悲欢离合、生活和生产,具有强烈的地域特色和地方风味。但是现在,在传统文化与市场经济碰撞的新背景下,如何发展和传播泥塑玩具面临着困难。一方面,传统民间艺术与现代主流美学存在一定的差距;另一方面,如何在传统的传播环境和现代万物互联的背景下,创新泥塑玩具这样的传统手工艺的发展和传播。在这样一个复杂的新背景下,黏土玩具创新自己的发展点和传播手段显得尤为重要。计算机图像技术在媒体和广告、工程技术等领域得到了广泛的应用,并取得了良好的效果,但这种先进的技术在传统的手工艺行业中几乎从未得到应用。本文在前人对粘土玩具研究的基础上,利用计算机图像技术提取传统粘土玩具的图像和图案,为粘土玩具等传统手工艺在新背景下的发展寻找新的创新路径,构建了粘土玩具综合发展价值的评价指标体系。本文以凤翔、惠山、旬县为例,运用FAHP对粘土玩具的开发价值进行综合评价,并根据结论找到适合粘土玩具的创新途径:结合新环境,打造创新高品质的IP形象。2. 新语境下的交流模式。3.开放装饰图案和色彩的创新,力求为陶土玩具的开发创新提供新的视角和方法。
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引用次数: 0
A study on the development of BIM-based energy efficient form design system for high-rise buildings in early design phase 基于bim的高层建筑设计前期节能形态设计系统开发研究
Pub Date : 2020-12-01 DOI: 10.1109/ICIDDT52279.2020.00012
Yu Songhun, Wei Sun, Pak Chol
At present, with the development of society and technological progress, super high-rise buildings are rapidly developing. At the same time, the energy consumption of high-rise buildings has become an important issue and the research on low-energy consumption building problems has always been an important topic in the field of super high-rise building design. Previously, most researches focused on the performance of equipment systems and building materials. However, in addition to study of efficient structural systems, more studies on the forms of high-rise buildings which are optimized in terms of energy efficiency are necessary.The purpose of this research is to develop an energy-efficient form design system for BIM-based super high-rise buildings in the early design stage. A plug-in is developed to construct the super-tall building form in response to the environmental characteristics of different regions with access to the Application Program Interface (API) of the BIM tool and energy simulation tool. A plug-in generates architectural model by using Dynamo and Python. The simplified architectural model was converted to a gbXML based data model through interoperability technology. Then, the data model could generate an energy performance analysis model. Energy performance simulation is conducted for a high-rise building and the energy-efficient form suitable for the environmental characteristics of the region is decided by comparison.
目前,随着社会的发展和技术的进步,超高层建筑正在迅速发展。与此同时,高层建筑的能耗问题已经成为一个重要的问题,对低能耗建筑问题的研究一直是超高层建筑设计领域的一个重要课题。以前,大多数研究集中在设备系统和建筑材料的性能上。然而,在研究高效结构体系的同时,对高层建筑形式进行节能优化的研究是十分必要的。本研究的目的是在超高层建筑的早期设计阶段,开发一个基于bim的节能形态设计系统。根据不同地区的环境特点,通过BIM工具的API (Application Program Interface)和能源模拟工具,开发了一个插件来构建超高层建筑形态。插件通过使用Dynamo和Python生成体系结构模型。通过互操作技术将简化的体系结构模型转换为基于gbXML的数据模型。然后,数据模型可以生成能源绩效分析模型。对某高层建筑进行了能源性能模拟,通过对比确定了适合该地区环境特点的节能形式。
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引用次数: 0
Researches on Design and Force Verification Analysis of Rehabilitation Training Table Based on UR Robot 基于UR机器人的康复训练台设计与力验证分析研究
Pub Date : 2020-12-01 DOI: 10.1109/iciddt52279.2020.00009
Lu Jiahao, Wang Hua, Xiao Jun, Song Zhenjun
On the one hand, based on the comparative study on the rehabilitation training tables at home and abroad in this paper, the rehabilitation training table, computer games and robot arm can be combined, so as to realize a switchable mode of rehabilitation plane training, three-dimensional training and mirror training of the arm through ingenious mechanism design, on the other hand, by using the man-machine engineering and mechanical design theory, the paper verifies and analyzes the force distribution in the design, in order to design a UR robot rehabilitation training table.
本文一方面在对国内外康复训练台进行对比研究的基础上,将康复训练台、电脑游戏和机械手臂相结合,通过巧妙的机构设计,实现手臂康复平面训练、三维训练、镜像训练的切换模式;本文对设计中的力分布进行了验证和分析,从而设计出UR机器人康复训练表。
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引用次数: 0
A Study of the Built Environment of Traditional Settlements Based on Geo-Information Technology: : A Case of Settlement Communities in Xiangfen, Shanxi 基于地理信息技术的传统聚落人居环境研究——以山西襄汾市聚落社区为例
Pub Date : 2020-12-01 DOI: 10.1109/ICIDDT52279.2020.00104
Liu Chuanyong, Zhang Bojun, Wang Xin, Liu Jie
Most traditional settlements originate from the concentration and integration of dwelling units, nurtured under the interaction of natural environment, socio-economic and cultural factors, and are significant carriers of local culture. The study focuses on traditional settlements in Xiangfen County of Shanxi Province, discussing spatial characteristics of the built environment through field investigation and geographic information technology analysis, involving factors such as scale, density, distribution direction and distribution pattern. The spatial features of the settlements are summarized, and the spatial autocorrelation index, average nearest neighbor index and kernel density index are analyzed, as well as the influencing aspects of the spatial pattern of the settlements, in order to explore comprehensive cognitions of settlements in macro dimension. The study aims to contribute to the regional conservation and development of settlements, and to summarize the methods for quantifying the spatial knowledge of the built environment of settlements in the regional dimension, which will contribute to the deeper knowledge of settlements.
传统聚落大多源于居住单元的集中和融合,在自然环境、社会经济和文化因素的相互作用下孕育而成,是当地文化的重要载体。本研究以山西省襄汾县传统聚落为研究对象,通过实地调查和地理信息技术分析,从规模、密度、分布方向、分布格局等方面探讨其建成环境的空间特征。总结了聚落的空间特征,分析了聚落的空间自相关指数、平均近邻指数和核密度指数,以及聚落空间格局的影响因素,以期在宏观维度上探索对聚落的综合认知。本研究旨在为聚落的区域保护与发展做出贡献,并在区域维度上总结量化聚落建成环境空间知识的方法,有助于对聚落的深入认识。
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引用次数: 0
Multi-task weakly-supervised learning model for pulmonary nodules segmentation and detection 基于多任务弱监督学习的肺结节分割与检测模型
Pub Date : 2020-12-01 DOI: 10.1109/ICIDDT52279.2020.00068
Guanghui Song, Yan Nie, Jiajian Zhang, Genlang Chen
For two-dimensional (2D) continuity characteristics of pulmonary nodules CT images, a sequence segmentation model based on U-shaped structure network and Convolutional Long Short-Term Memory (ConvLSTM) network is proposed to fully obtain the context space characteristics of image slices. In order to solve the problem of limited number of annotated samples in pulmonary nodules segmentation task, a segmentation method based on multi-task learning framework is proposed, which uses the annotated data of different types of tasks to mine the potential common characteristics among tasks; aiming at the problem of unbalanced category distribution in pulmonary nodules segmentation task, the design method of unified loss function under the multi-task learning framework is studied, and an optimization strategy integrating image prior knowledge and dynamic adjustment of multi-task weight is proposed to ensure that each task can complete training and learning efficiently. The experiments based on the LIDC-IDRI dataset demonstrate that the multi-task learning method proposed in this paper for the segmentation of pulmonary nodules under weak supervision is optimized from the three aspects of model design, network structure and constraints, and the MIoU and DSC are improved to 79.23% and 82.26% respectively.
针对肺结节CT图像的二维连续性特征,提出了一种基于u形结构网络和卷积长短期记忆(ConvLSTM)网络的序列分割模型,以充分获取图像切片的上下文空间特征。为了解决肺结节分割任务中标注样本数量有限的问题,提出了一种基于多任务学习框架的分割方法,该方法利用不同类型任务的标注数据挖掘任务之间潜在的共同特征;针对肺结节分割任务中分类分布不平衡的问题,研究了多任务学习框架下统一损失函数的设计方法,提出了一种融合图像先验知识和多任务权值动态调整的优化策略,保证了每个任务都能高效地完成训练和学习。基于LIDC-IDRI数据集的实验表明,本文提出的用于弱监督下肺结节分割的多任务学习方法从模型设计、网络结构和约束三个方面进行了优化,MIoU和DSC分别提高到79.23%和82.26%。
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引用次数: 0
期刊
2020 International Conference on Innovation Design and Digital Technology (ICIDDT)
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