Investigating the effectiveness of peephole interaction for smartwatches in a map navigation task

Frederic Kerber, A. Krüger, Markus Löchtefeld
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引用次数: 36

Abstract

With the increasing availability of smartwatches the question of suited input modalities arises. While direct touch input comes at the cost of the fat-finger problem, we propose to use a dynamic peephole to explore larger content such as websites or maps. In this paper, we present the results of a user study comparing the performance of static and dynamic peephole interactions for a map navigation task on a smartwatch display. As a first method, we investigated the static peephole methaphor where the displayed map is moved on the device via direct touch interaction. In contrast, for the second method - the dynamic peephole - the device is moved and the map is static with respect to an external frame of reference. We compared both methods in terms of task performance and perceived user experience. The results show that the dynamic peephole interaction performs significantly more slowly in terms of task completion time.
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研究智能手表在地图导航任务中窥视孔交互的有效性
随着智能手表的日益普及,合适的输入方式问题也随之出现。虽然直接触摸输入的代价是肥胖的手指问题,但我们建议使用动态窥视孔来探索更大的内容,如网站或地图。在本文中,我们展示了一项用户研究的结果,比较了智能手表显示器上地图导航任务的静态和动态窥视孔交互的性能。作为第一种方法,我们研究了静态窥视孔隐喻,其中显示的地图通过直接触摸交互在设备上移动。相比之下,对于第二种方法- -动态窥视孔- -设备是移动的,而地图相对于外部参考框架是静态的。我们在任务性能和感知用户体验方面比较了这两种方法。结果表明,动态窥视孔交互在任务完成时间上明显慢于动态窥视孔交互。
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