Compressing Bidirectional Texture Functions via Tensor Train Decomposition

R. Ballester-Ripoll, R. Pajarola
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引用次数: 3

Abstract

Material reflectance properties play a central role in photorealistic rendering. Bidirectional texture functions (BTFs) can faithfully represent these complex properties, but their inherent high dimensionality (texture coordinates, color channels, view and illumination spatial directions) requires many coefficients to encode. Numerous algorithms based on tensor decomposition have been proposed for efficient compression of multidimensional BTF arrays, however, these prior methods still grow exponentially in size with the number of dimensions. We tackle the BTF compression problem with a different model, the tensor train (TT) decomposition. The main difference is that TT compression scales linearly with the input dimensionality and is thus much better suited for high-dimensional data tensors. Furthermore, it allows faster random-access texel reconstruction than the previous Tucker-based approaches. We demonstrate the performance benefits of the TT decomposition in terms of accuracy and visual appearance, compression rate and reconstruction speed.
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基于张量列分解的双向纹理函数压缩
材料反射特性在真实感渲染中起着核心作用。双向纹理函数(Bidirectional texture functions, btf)可以忠实地表示这些复杂的属性,但其固有的高维性(纹理坐标、颜色通道、视图和照明空间方向)需要很多系数来编码。为了有效地压缩多维BTF数组,已经提出了许多基于张量分解的算法,然而,这些先前的方法仍然随着维数的增加而呈指数级增长。我们用一个不同的模型——张量序列(TT)分解来解决BTF压缩问题。主要区别在于TT压缩随输入维数线性扩展,因此更适合高维数据张量。此外,它允许比以前基于塔克的方法更快的随机访问文本重建。我们展示了TT分解在精度和视觉外观,压缩率和重建速度方面的性能优势。
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