On the Euclidean Minimum Spanning Tree Problem

S. Rajasekaran
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引用次数: 11

Abstract

Given a weighted graph G (V, E), a minimum spanning tree for G can be obtained in linear time using a randomized algorithm or nearly linear time using a deterministic algorithm. Given n points in the plane, we can construct a graph with these points as nodes and an edge between every pair of nodes. The weight on any edge is the Euclidean distance between the two points. Finding a minimum spanning tree for this graph is known as the Euclidean minimum spanning tree problem (EMSTP). The minimum spanning tree algorithms alluded to before will run in time O(n2) (or nearly O(n2)) on this graph. In this note we point out that it is possible to devise simple algorithms for EMSTP in k-dimensions (for any constant k) whose expected run time is O(n), under the assumption that the points are uniformly distributed in the space of interest.
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关于欧几里得最小生成树问题
给定一个加权图G (V, E),可以用随机算法在线性时间内得到G的最小生成树,也可以用确定性算法在近线性时间内得到G的最小生成树。给定平面上的n个点,我们可以用这些点作为节点构建一个图,每对节点之间有一条边。任意边上的权值就是两点之间的欧氏距离。寻找这个图的最小生成树被称为欧氏最小生成树问题(EMSTP)。前面提到的最小生成树算法在该图上的运行时间为O(n2)(或接近O(n2))。在本文中,我们指出,在假设点在感兴趣的空间中均匀分布的情况下,有可能为k维(对于任何常数k)的EMSTP设计简单的算法,其预期运行时间为O(n)。
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