Implementation of Virtual Reality in Game Platformer

Heri Suharyadi, Dian Ahkam Sani, Mohammad Zoqi Sarwani
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引用次数: 1

Abstract

The realization of virtual reality is implemented on an application in the form of a game that will load the genre of platform games, where the genre of this game is highly respected by lovers of games on the Android platform. The hardware used to create virtual reality in this platformer game is an android device that has a gyroscope sensor, virtual reality cardboard, and computer devices. The software uses unity, blender, and Microsoft visual studio as a code editor. The making of this virtual reality game using the gyroscope sensor as full control of character movements that serve to minimize the device needed to play virtual reality games on Android to make it easier and more practical to play. The test results state that virtual reality can be implemented on Android games and the gyroscope sensor functions well as the main movement control in the game
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虚拟现实在游戏平台中的实现
虚拟现实的实现是在一个应用程序上以游戏的形式实现的,该应用程序将加载平台游戏的类型,其中该游戏的类型在Android平台上受到游戏爱好者的高度推崇。在这款平台游戏中用于创建虚拟现实的硬件是一个带有陀螺仪传感器、虚拟现实纸板和计算机设备的android设备。该软件使用unity、blender和Microsoft visual studio作为代码编辑器。这款虚拟现实游戏使用陀螺仪传感器作为角色运动的完全控制,这可以最大限度地减少在Android上玩虚拟现实游戏所需的设备,使其更容易和更实用。测试结果表明,虚拟现实可以在Android游戏中实现,陀螺仪传感器可以作为游戏中的主要运动控制
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31
审稿时长
10 weeks
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